Hey, guys!
I had been following the various Subscreen tutorials here on PureZC and on the internet, and I came up with this from what was there in the DoR-Hybrid Tileset:
I'm pretty proud of it, even if I was using what was already there--but it looks like things might get cramped awfully soon. Especially since I'm still wanting to include four of the six possible scrolls in my quest. I want the Spin Attack, Hurricane Spin, Quake Hammer, and Super Quake Hammer... Two for the sword, and two for the hammer. So I figured I'd just have them be techniques that the player has to "learn" instead of "collect" and when you got one, a little marker might show up next to the sword or the hammer.
Are there ways to do that?
Thanks ahead of time!
EDIT -- While I'm at it, if I'm planning on having multiple Bomb Bags and Quivers in my quest--similar to getting Missile Expansions in Metroid--is it still possible to put a counter on those? Say, I've gotten 3 Bomb Bag upgrades out of the 5 that are in the game, can it say "3/5"? Wait, I could easily make it say 3, then just make the /5 be part of the subscreen graphics.... Okay, i'm cool.
Edited by Reflectionist, 20 December 2016 - 12:06 AM.