Make a new quest (Z3 option).
Go to init data, give Link the arrow, bow, and quiver level 1.
Go to Active (New, B) subscreen, change item 48 (the arrow selection) to have item override arrows level 1.
Load the following script, and place the Active script as the global Active script:
global script Active { void run() { Trace(Link->Equipment);}}
It will print -159410.9952.
If you give Link other equipment, it will print it out correctly.
Any idea what's going on?
Edited by grayswandir, 12 August 2013 - 11:07 PM.