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Ultima 7 Lightning Tiles by ShadowTiger
Updated: 12 Feb 2005 Posted: 12 Feb 2005 Tags: 16-color, Misc, and 1 more Rating[?]: Rating: 4.67/5 (5 ratings) Information:
I spent about an hour writing up a .txt document for the tiles. Pretty much everything can be found in there, I guess. If there's anything it doesn't explain, feel free to start a topic about it in Developers Exchange. It may be a bit confusing, so I'll be happy to answer any and all questions about it. Thanks. :) And enjoy! :kawaii:
Ultima 7 Road Tiles for ZC by ShadowTiger
Updated: 09 Apr 2004 Posted: 09 Apr 2004 Tags: 16-color, Original, and 2 more Rating[?]: Rating: 4.6/5 (4 ratings) Information:
These are some road tiles that I hand-drew for you guys. I just had the screenshots of my favorite game lying there, unrippable, so I thought I would take a shot at it. They turned out pretty well, I suppose.

You can find further information inside a .txt document I've included. Please read that AT LEAST, before voting. Or not, whatever, it's your call. :P
Underwater Big Coral by SkyLizardGirl
Updated: 07 Jun 2015 Posted: 07 Jun 2015 Tags: 16-color, Decoration, and 8 more Rating[?]: Rating: 4/5 (1 rating) Information:
Colorful Underwater Decorative - tiles that can also be also backdrop color transparent so your Hero Player Sprite can half-ways walk behind the corals structure.

They can also be stacked on one another as long as connecting the bottom halves of the coral and the top implemented in last.
Updated LttP Grave by Linkus
Updated: 05 Oct 2007 Posted: 05 Oct 2007 Tags: 16-color, Edited, and 2 more Rating[?]: Rating: 4.8/5 (9 ratings) Information:
So I'm known for my graphical updates to already existent objects, which end up way better than the original.

Guess what I've done. Now the LttP grave has gotten a makeover; now it actually has a written epitaph on it along with Triforce references, and it supports pre-positioned eternal flames for an eerie effect.

It is in the DoR palette, but both the grave and flame should rip into PTUX.

(Flame A.Speed is best at 2)
Updated New Link (incomplete) by ElLibertador
Updated: 08 Jan 2006 Posted: 31 Jan 2005 Tags: 16-color, Original, and 2 more Rating[?]: Rating: 3.71/5 (6 ratings) Information:
This is a link that was completely made by me.

Update: This is the same as the old ones, but I have edited some of the tiles. I made the hold item tiles way different.

Update:Yeah this was my first submission. I changed them completely, they are still the same link except completely edited. They are still incomplete for there are no swim tiles.
They aren't so great, but they are an improvement to the other ones I had.
Updated OoS Season Statue by Linkus
Updated: 19 Jul 2007 Posted: 19 Jul 2007 Tags: 16-color, Decoration, and 2 more Rating[?]: Rating: 4.17/5 (5 ratings) Information:
So the OoS Season statue in PTUX is ugly. So, fixing it sounds like a good idea, right? I did, and included a new palette for better display.

Also included is the original statue base from PTUX, along with a few updates of shoreline items--coconut seed, driftwood, and a shell.

Also, the tiles were originally posted in a giveaway(which explains why you see in some quests) , but they're too good to keep for a short while.
Updated Pure Link by Jared
Updated: 26 Apr 2021 Posted: 25 Apr 2021 Tags: Pure_Tileset, Player, and 1 more Rating[?]: Rating: 4.6/5 (4 ratings) Information:
An updated Pure/Pure Remembrance Link.
Updated Pure Link by Jared
Updated: 28 Jul 2021 Posted: 28 Jul 2021 Tags: Pure_Tileset, Player Rating[?]: Rating: 4.5/5 (3 ratings) Information:
An updated Pure Link I created, with a custom palette.
Upgraded Master Sword Pedestal by NineLives
Updated: 28 Nov 2005 Posted: 28 Nov 2005 Tags: 16-color, Edited, and 2 more Rating[?]: Rating: 3.14/5 (6 ratings) Information:
You know the guy who made the Master Sword Pedestal? With the two color pallete and no shading?
This is a better one for the pure pallete, though, it's usefull when you need it.
Not much, finished in about 8 minutes.

oh, and on the stairs, select the half portion(not the stairs) to Cset 2 so it will be blue.

And, Some tiles I picked from the PTUX tileset, I will give credit.
(The ones that are from the PTUX, Are suppose to match the Pedastal Place
Upgraded Pure Jump Tiles by alfinchkid
Updated: 02 Mar 2007 Posted: 19 Feb 2007 Tags: 16-color, Character, and 2 more Rating[?]: Rating: 4/5 (3 ratings) Information:
I was going to implement the Roc's feather into my quest in the pure tileset, but (no offense to chain3) I didn't like those jump tiles. Apparently neither do most people. It shocked me that a staple tileset like Pure wouldn't have decent jump tiles. Well, I promised I wouldn't make any tiles for myself that I didn't share. So here. I normally stink up somethin' fierce when I try pixel art, but this I'm proud of.

1.0
DoR Link is close to Pure Link, right? So I ripped DoR Link and DoR Link Ju [View Full Description]
Upper Floor Wall/Door Tiles by Chii
Updated: 25 Mar 2006 Posted: 19 Mar 2006 Tags: 16-color, Dungeon, and 4 more Rating[?]: Rating: 3.9/5 (9 ratings) Information:
I wanted to create a split-level feel to my dungeons, and I wanted the player to think they had actually walked up a set of stairs to the second floor. So, I create these new walls/doors to look like they were closer to you.

Also, I wanted to be able to turn corners the other way, so I created some corner tiles for the origonal brick size and my new enlarged bricks.

And I included the upper-floor tiles that has a sort of 'rail' that goes around the edge, so it's like a finished edge.

T [View Full Description]
Uranian Trees (Big Leafy) by Jupiter
Updated: 11 Apr 2010 Posted: 11 Apr 2010 Tags: 16-color, Edited, and 3 more Rating[?]: Rating: 4.25/5 (3 ratings) Information:
There are different versions of a similar tree in this package...after getting advice on them on the PureZC forums the went through several iterations and different stages of the tree may suit you better depending on your taste.

The original has more of a side scrolling perspective and has it's own trunk to go with it.

The other two are two takes on an overhead perspective, one more overhead than the other, both may work for you. I included two trunks for it, one that is twisty (which I p [View Full Description]
Vaati (Four Swords Adventures) by Deedee
Updated: 21 Mar 2016 Posted: 21 Mar 2016 Tags: 256-color, Dance_of_Remembrance, and 4 more Rating[?]: Rating: 4/5 (2 ratings) Information:
Vaati sprite with animation from Four Swords Adventures.
Various Classic NPCs - Islands-of-Zelda style by Lightwulf
Updated: 05 Apr 2019 Posted: 05 Apr 2019 Tags: Classic_Tileset, Character, and 3 more Rating[?]: Rating: 4/5 (1 rating) Information:
Various NPCs for use with the Classic tileset
- Based on custom NPC tiles I made for my first quest, The Islands of Zelda
Various Combo Cyling Animation Tiles by Nibbor
Updated: 17 Mar 2003 Posted: 17 Mar 2003 Tags: 16-color, Edited, and 1 more Rating[?]: Rating: 3.67/5 (2 ratings) Information:
In v.1.92 beta 182. Set a animation and set the next combo. So you can that you can walk over the spikes as it down and as it up you hurt. With the bombable wall you set the first 2 in a animation and set by next combo the broking wall. Uses Pure Tileset pallete.

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