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Tile Database

Tile Type: All | Overworld | Interior | Dungeon | Sprite | Enemy | Character | Item

LttP Style Master Sword Pedestals and Platforms by TheLink
Updated: 04 Jun 2017 Posted: 04 Jun 2017 Tags: 256-color, Dance_of_Remembrance, and 2 more Rating[?]: Rating: 4/5 (1 rating) Information:
I needed a master sword pedestal. I took a look at the Alttp one and decided I wanted one similar style, but different. So I made some.
OOA Zoras Swimming by TheLink
Updated: 18 May 2017 Posted: 18 May 2017 Tags: 256-color, Character, and 2 more Rating[?]: Rating: 4/5 (2 ratings) Information:
The Zora's from The Legend of Zelda: Oracle of Ages, except swimming in water.
Phantom Hourglass Rupees by Radien
Updated: 18 May 2009 Posted: 23 Feb 2008 Tags: 256-color, Item, and 2 more Rating[?]: Rating: 4.46/5 (12 ratings) Information:
UPDATE 5/11/09: I found the direct rips of these tiles, so I recolored them into DoR. The trade-off is that they require 8-bit mode and don't use big rupees. However, they're available in green (1), blue (5), yellow/gold (10 or 200), red (20), purple (50), and silver (100). Viewable in screenshot #2. Enjoy. :)

Here's something I haven't done before...

These tiles are not ripped from Phantom Hourglass, but they're nearly identical. This is because I created them by looking at the rupee im [View Full Description]
Ruined Mines Dungeon Set | Gunple: Gunman's Proof by Anthus
Updated: 18 Oct 2017 Posted: 18 Oct 2017 Tags: 256-color, Dungeon, and 4 more Rating[?]: Rating: 4.33/5 (2 ratings) Information:
**Note** These require 8-bit color to use. You will need two c-sets. Hold Shift while pressing "Recolor" to rip in 8-bit mode after grabbing the palette from any of the images.
Space Series: Misc. Sprites and Weapons by Old-Skool
Updated: 21 Mar 2010 Posted: 21 Mar 2010 Tags: 16-color, 256-color, and 7 more Rating[?]: Rating: 4/5 (3 ratings) Information:
Weapons, projectiles, enemies, a few items, and some NPC's. The enemies in the upper left that resemble spacecraft are all designed as overworld enemies (ie: moblins, Octorocs, etc.) while others like the blobs and the guys with guns are Class 1 dungeon enemies (Ropes, Goriyas, Stalfos, etc). The square enemy is a trap, and the guy in the big flying machine is Aquamentus. NPC's include a military CO, Abei (serving as Obi-wan or something. What I gave him new clothes and a graphical upgrade be ha [View Full Description]
Stolen Light Title Screen by Zephlon
Updated: 14 Jan 2009 Posted: 14 Jan 2009 Tags: 16-color, 256-color, and 2 more Rating[?]: Rating: 4.67/5 (5 ratings) Information:
A friend of mine was working on a quest called, Stolen Light. I made this title screen for him, but he gave up on Zelda Classic. So, I'm releasing it to PureZC so it doesn't go to waste.
Summon Circle by Mikado
Updated: 16 Apr 2006 Posted: 16 Apr 2006 Tags: 256-color, Background, and 2 more Rating[?]: Rating: 3.44/5 (8 ratings) Information:
I just got bored and made this one day. It looked cool. Imight use it in my new quest, you can have it too though, or else I wouldn't have submitted it of course.
The First Decent Link By Yours Truly by SpikeReynolds
Updated: 25 Feb 2007 Posted: 09 Feb 2007 Tags: 256-color, Original, and 2 more Rating[?]: Rating: 3.31/5 (12 ratings) Information:
Yup. This is my NEW NEW NEW Link I'm using in QftT.
I wanted to make a 2-tile tall guy but failed miserably. So here you go. bottom is norm (CS 10, not 6!) and the top is 8-bit(WHEE-CHUCK!!) The kit contains everything 'cept pounding. The jump is whee-style, not flip!
The Tiles of Rassilon by Timelord
Updated: 18 Nov 2018 Posted: 09 Dec 2016 Tags: 16-color, 256-color, and 8 more Rating[?]: Rating: 3/5 (1 rating) Information:
The Tiles of Rassilon is an 8-bit hand-made re-creation of The Great Seal of Rassilon, and character tiles, from 'Doctor Who', plus some other loose decoration tiles that I typically used as part of a set. The other tiles also make for good text box frames.
Title Background (Return To Zork) by Bayta
Updated: 27 Jul 2009 Posted: 27 Jul 2009 Tags: 16-color, 256-color, and 2 more Rating[?]: Rating: 4/5 (3 ratings) Information:
So this is from the title sequence to the last good game in the Zork series, "Return to Zork". I think it could be used very well as a title screen background. I actually did this a long time ago, but I couldn't get it to look good with 16 colors. Then the 8-bit color feature was introduced to ZC, and I forgot about this. I just recently dug it up. In the package, there are 5 different versions. The original, which can't be used in ZC, one with a 64-color palette, one with a 48-color palette, on [View Full Description]
Title Screen by Mr. Pimpy
Updated: 28 Oct 2006 Posted: 08 Oct 2006 Tags: 256-color, Misc, and 2 more Rating[?]: Rating: 4.3/5 (19 ratings) Information:
My first submission, a simple title screen.
Vaati (Four Swords Adventures) by Deedee
Updated: 21 Mar 2016 Posted: 21 Mar 2016 Tags: 256-color, Dance_of_Remembrance, and 4 more Rating[?]: Rating: 4/5 (2 ratings) Information:
Vaati sprite with animation from Four Swords Adventures.
Warrior Statue and Title Dragon by Jonathan
Updated: 21 May 2003 Posted: 21 May 2003 Tags: 256-color, Misc, and 1 more Rating[?]: Rating: 2.89/5 (8 ratings) Information:
A statue of a warrior with a gold sword and another dragon. The dragon here and the other one were used for titles in games which I made and deleted in the past.
Zelda Title Screens by spriteman
Updated: 08 Oct 2006 Posted: 08 Oct 2006 Tags: Background, Misc, and 3 more Rating[?]: Rating: 4.69/5 (12 ratings) Information:
Well here I send two different title screens. One with just 4 colours which fits with the original zelda pallet and the other well, it's new colours. If you want to use the one with the triforce on the background remember to use the lastest beta version of ZQ and when you rip it set the bits in 8. Well, thats everything I have to say.
-Spriteman

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