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Tile Database

Tile Type: All | Overworld | Interior | Dungeon | Sprite | Enemy | Character | Item

Donut. by Radien
Updated: 20 Nov 2004 Posted: 20 Nov 2004 Tags: Decoration, Item, and 3 more Rating[?]: Rating: 4.8/5 (24 ratings) Information:
I drew a donut. You may rejoice.

Uses CSet 0 in Pure/BS.
Classy Link by coolgamer012345
Updated: 31 Jul 2021 Posted: 31 Jul 2021 Tags: Character, Classic_Tileset, and 3 more Rating[?]: Rating: 4.8/5 (9 ratings) Information:
These are an edit of the "Instrumentality" Link sprites by Koh. I edited them to fit with classic style better.
Gorons (GBC, large) by Ether
Updated: 10 Jan 2023 Posted: 22 Sep 2021 Tags: Game_Boy, Character Rating[?]: Rating: 4.8/5 (9 ratings) Information:
14 15 goron NPCs. They're in the 24x24 range, with some standing a bit taller.

Now with portraits! The portraits all come in 64x64, 48x48 and 32x32 versions.
Updated LttP Grave by Linkus
Updated: 05 Oct 2007 Posted: 05 Oct 2007 Tags: 16-color, Edited, and 2 more Rating[?]: Rating: 4.8/5 (9 ratings) Information:
So I'm known for my graphical updates to already existent objects, which end up way better than the original.

Guess what I've done. Now the LttP grave has gotten a makeover; now it actually has a written epitaph on it along with Triforce references, and it supports pre-positioned eternal flames for an eerie effect.

It is in the DoR palette, but both the grave and flame should rip into PTUX.

(Flame A.Speed is best at 2)
ML growing bush by PrinceMSC
Updated: 15 Apr 2004 Posted: 15 Apr 2004 Tags: 16-color, Greenery, and 2 more Rating[?]: Rating: 4.8/5 (9 ratings) Information:
This is the Mystic Land bush tile that grows after you cut it. On the sheet you will notice C, F, and S. The C stands for "combo". The F stands for "frame". And the S stands for "speed". To make the tile work correcly you will beed to link the combos. as you can see there should be three of them. For a longer delay on how fast it grows make more of the stumb combos with the same frame rate and speed and link them together.
Storming Heart Container and Piece by CastChaos
Updated: 12 Jan 2008 Posted: 12 Jan 2008 Tags: 16-color, Item, and 1 more Rating[?]: Rating: 4.8/5 (9 ratings) Information:
DoR Cset 8. Frames: 6. Speed: 5.

I wanted to make a WW heart container. After some fails, I took a blank heart, raised its size, took the original DoR hearts' shading's idea and used my Spiritual Stone light animation on it and thus this heart container has born. I made a HCP version for it, using ALttP's HCP logic.

Because of the enlarging, they miss some borders, just like some frames of the original DoR HC, but it's not a big problem. On the right, you can see the perfectly outlined ver [View Full Description]
Lapper by Zemious
Updated: 10 Feb 2008 Posted: 10 Feb 2008 Tags: 16-color, Enemy, and 2 more Rating[?]: Rating: 4.8/5 (9 ratings) Information:
-=LAPPER=-
This monster is custom made and has never been created for any Zelda-styled game, it clings to the wall in moist damp areas awaiting insidiously for an unfaithful player to step into its snare.

I made this custom boss because I felt that we didn't have enough custom bosses/enemies within the purezc sprite database.

---
One thing I do and everyone should do is first submit your content to the forums for others to review and critique so that you don't get a bad rating here.
My [View Full Description]
Cloud and Sky Tiles - Animated by Radien
Updated: 04 Dec 2004 Posted: 03 May 2004 Tags: Decoration, Ground, and 2 more Rating[?]: Rating: 4.8/5 (14 ratings) Information:
UPDATE!

This still stands as my highest-rated Loose Tile submission, so I decided it as high time I gave it an update. You see, when I first finished it, I was so inexperienced that I thought a bunch of 4-tile animations was complicated enough to require a QST file. :rolleyes: I also started to butcher BS CSet 5, because I didn't know how to layer mountains on top of clouds.

Anyway, I've remedied it to be easy-to-use and useful for the common designer. These tiles are available in New BS, [View Full Description]
New Portals by Revfan9
Updated: 25 Nov 2006 Posted: 25 Nov 2006 Tags: 16-color, Edited, and 1 more Rating[?]: Rating: 4.8/5 (9 ratings) Information:
I saw Shadowtiger's Chrono Trigger timegate, and I liked it. But it doesn't look as good in quests, and I thought a better style was in order. So I quickly threw this together in the GIMP, reduced the colors, then made it ZC friendly in the editor. Took me all of 15 minutes, really.
"Zelda: Prophecies" Forest Temple Interior by NoeL
Updated: 30 Oct 2004 Posted: 30 Oct 2004 Tags: 16-color, Dungeon, and 3 more Rating[?]: Rating: 4.79/5 (18 ratings) Information:
All (or at least most) of the tiles used in the first dungeon of Prophecies. ALL tiles are 100% custom drawn, and I'm pretty damn happy with the results. I honestly think they're the best custom tiles I've ever done... can you disagree?
Peanut Butter Heart by Radien
Updated: 13 Jun 2007 Posted: 13 Jun 2007 Tags: 16-color, Character, and 2 more Rating[?]: Rating: 4.79/5 (18 ratings) Information:
The perfect addition to any quest.

...No, really. It is.

Be sure to use 8 frames, animation speed 5 for optimal dancing power.
Made for BS CSet 8.
Scrolls 1.2 by link3505
Updated: 27 Feb 2009 Posted: 15 Aug 2007 Tags: 16-color, Item, and 2 more Rating[?]: Rating: 4.79/5 (13 ratings) Information:
Graphics for all of the current Scroll items, made for Pure. The order is as follows: Cross Beams, Hurricane Spin, Peril Beam, Quake Hammer, Spin Attack, and the Super Quake

There are a few ways to use these:

> A standard scroll graphic

> Simple stand-alone icons for each scroll

[View Full Description]
Advance Zelda Title Screen (Redux) by Teilyr
Updated: 17 Sep 2003 Posted: 17 Sep 2003 Tags: 16-color, Misc, and 2 more Rating[?]: Rating: 4.79/5 (13 ratings) Information:
The base for this screen is Wild Bill's Advance Zelda Title Screen Template. When he added the Pure set, I added in the sword from the Four Swords title screen.

After having it on my hard drive for a few months, I've finally decided to submit it.

Be sure to rip CSET 9 from the bitmap in the zip!
[EZGBZ] Breath of the Wild Shrine Tiles by Shane
Updated: 19 May 2018 Posted: 18 Nov 2017 Tags: Game_Boy, Dungeon, and 1 more Rating[?]: Rating: 4.79/5 (13 ratings) Information:
Requested by someone, I made these dungeon tiles heavily inspired by the amazing Breath of the Wild. They are meant to resemble the shrines you'd find in the game.
Gameboy Potums by coolgamer012345
Updated: 30 Jul 2018 Posted: 30 Jul 2018 Tags: 16-color, Game_Boy, and 3 more Rating[?]: Rating: 4.78/5 (8 ratings) Information:
Potum creatures made in the style of GB

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