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Classic Animated Water Tiles by arimadios
Updated: 23 Jun 2005 Posted: 23 Jun 2005 Tags: 16-color, Ground, and 2 more Rating[?]: Rating: 4.17/5 (5 ratings) Information:
These are some tiles I spent about 3 FRICKIN days making. Oy.

It's not exactly in the BEST order I could make it, but hey, I'm lazy, and the quest takes more time than this does to make. Besides, that's a lot of copy & pasting.

Well, here they are. The one and only tiles from Legend of Linus : Get a Date.

A Frames: 8
[View Full Description]
Classic Cobblestone Paths by Joelmacool
Updated: 30 Mar 2016 Posted: 30 Mar 2016 Tags: Decoration, Classic_Tileset, and 2 more Rating[?]: Rating: 4.6/5 (4 ratings) Information:
Ever wanted cobblestone paths in classic? Well, here you go!
Classic Countdown Lifts (1x1/2x2) by P-Tux7
Updated: 04 Nov 2021 Posted: 02 Nov 2021 Tags: 16-color, Classic_Tileset, and 6 more Rating[?]: Rating: 4.33/5 (2 ratings) Information:
A Classic-style version of the Countdown Lifts from Yoshi's Island in two sizes
Update: Fixed palette, better big numbers and added 4-9
Classic Overworld Expansion Pack by Lightwulf
Updated: 14 Dec 2013 Posted: 14 Dec 2013 Tags: Overworld, Collection, and 7 more Rating[?]: Rating: 4.85/5 (12 ratings) Information:
Ladies and gentlemen, I hereby present to you... the Classic Overworld Expansion Pack, for all your Classic overworld needs! Want swamp tiles? Snowy tiles? Lava tiles? Bridge tiles? Find all these and more right here!
Classic Quicksand by Mero
Updated: 01 Apr 2012 Posted: 01 Apr 2012 Tags: 16-color, Edited, and 2 more Rating[?]: Rating: 4/5 (2 ratings) Information:
These are basically condensed sand tiles that move diagonally to the right
Classic Sideview Dungeon Buttons by P-Tux7
Updated: 09 Nov 2021 Posted: 02 Nov 2021 Tags: 16-color, Classic_Tileset, and 6 more Rating[?]: Rating: 4/5 (1 rating) Information:
LttP sideview buttons on sideview Z1 dungeon tiles. Meant to be used with Alucard648's Sideview Engine. Has orange and blue crystal switch variants for 2.55
Classic Water/Pit Edges by Mero
Updated: 01 Apr 2012 Posted: 01 Apr 2012 Tags: 16-color, Edited, and 3 more Rating[?]: Rating: 3.5/5 (1 rating) Information:
These are basically the edges of water tiles with the water remove. The first row has the solid black and is only there for you to use "O" to layer over custom water/lava/ice textures. Row 2 through 4 have the three of the different ground tiles and should be layered over the edges of water/pits or your own custom terrain whatever you like.
Classic Winter Tile Edits by Anthus
Updated: 25 Jun 2011 Posted: 25 Jun 2011 Tags: Overworld, Edited, and 2 more Rating[?]: Rating: 4.43/5 (6 ratings) Information:
these were made for a classic quest which I was working on some time ago. I released them on ZCR, but I'll put them here too :)

Here are some slight edits, and alterations made to some Classic tiles optimizing them for use with a winter/ snow/ ice themed area.

This is not a palette swap as much as it is an actual recolor to make them more Wintery. Works with c-sets 4 (Mountains and Trees), and 7 (Ice) in classic. Still uses new default classic palettes, so no recoloring should be required [View Full Description]
Cloud and Sky Tiles - Animated by Radien
Updated: 04 Dec 2004 Posted: 03 May 2004 Tags: Decoration, Ground, and 2 more Rating[?]: Rating: 4.8/5 (14 ratings) Information:
UPDATE!

This still stands as my highest-rated Loose Tile submission, so I decided it as high time I gave it an update. You see, when I first finished it, I was so inexperienced that I thought a bunch of 4-tile animations was complicated enough to require a QST file. :rolleyes: I also started to butcher BS CSet 5, because I didn't know how to layer mountains on top of clouds.

Anyway, I've remedied it to be easy-to-use and useful for the common designer. These tiles are available in New BS, [View Full Description]
Cracked Dungeon Floor Tiles by nicklegends
Updated: 21 May 2005 Posted: 21 May 2005 Tags: 16-color, Edited, and 2 more Rating[?]: Rating: 4.7/5 (19 ratings) Information:
Have you ever wanted to put that feeling of nervousness or urgency into a dungeon? These tiles will at first appear as normal floor, but then crack and disintegrate, forcing the player to leave that area before the floor breaks away completely. It is colored specifically to fit the Pure dungeon palettes.

I was not originally intending for my first site submission to be tiles, but as I was working on my quest I found myself using these a lot. They may have only taken a few minutes to make, but [View Full Description]
Custom Drawn and Edited Tiles by phil
Updated: 10 Dec 2003 Posted: 10 Dec 2003 Tags: 16-color, Edited, and 7 more Rating[?]: Rating: 2.8/5 (4 ratings) Information:
Custom tiles by me.
I also edited the rocks from the original Zelda.

There are three pallettes:

Green
Snow
Dark World
[View Full Description]
Custom Drawn Conveyor Belt tiles by System Error
Updated: 13 Jul 2003 Posted: 13 Jul 2003 Tags: 16-color, Ground, and 2 more Rating[?]: Rating: 3.25/5 (3 ratings) Information:
These are custom-drawn conveyor belt tiles. These ACTUALLY look like conveyors, unlike the commonly used ones (CUO) that just look more like moving arrows (or something). Give them a try.
Custom Drawn Tiles by Setzer
Updated: 25 Nov 2002 Posted: 25 Nov 2002 Tags: Overworld, 16-color, and 8 more Rating[?]: Rating: 3.55/5 (10 ratings) Information:
Tiles that I made that will bu used in a quest... joy.
Cyrillic letter floor tiles. by Alucard648
Updated: 16 Dec 2013 Posted: 16 Dec 2013 Tags: Overworld, Dungeon, and 2 more Rating[?]: Rating: 3.5/5 (1 rating) Information:
Hello from Russia!
Dance of Remembrance: Hybrid Monty Mole (Spume) by P-Tux7
Updated: 28 Aug 2019 Posted: 28 Aug 2019 Tags: 16-color, Character, and 9 more Rating[?]: No rating Information:
Monty Mole sprites for the Dance of Remembrance: Hybrid meant to work with Saffith's Spume enemy script

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