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Tingle and Brothers (Classic) by Ica
Updated: 07 Dec 2011 Posted: 30 Jul 2011 Tags: 16-color, Character, and 2 more Rating[?]: Rating: 3.5/5 (1 rating) Information:
These are tiles for tingle and too of his brothers designed for Classic Tileset.
They work with almost completely custom palette, using:
*Tingle - Green, Dark Green, Red, Skin Color and Black
*1° Brother - White, Red, Skin Color and Black
*2º Brother - Blue, Dark Blue, Red, Skin Color and Black
Supposed to be used in layers 1 or 2 for proper sense.

EDIT: Now, added speaking sprites and classical style.
The new more classic sprites can be used in any pallet without problems, how [View Full Description]
TLoZ Portraits by Zemious
Updated: 08 Mar 2008 Posted: 08 Mar 2008 Tags: 16-color, Character, and 4 more Rating[?]: Rating: 4.33/5 (2 ratings) Information:
I've been working on a sprite project for the last (it seems like..) five weeks. Its a set of fifteen facial sprites which come from all the "TLoZ" games.
These sprites have a lot of colors, keep that in mind.

Also keep in mind that when in ZC, you're going to see the pixels in more depth so the shading will be a lot more present.
With these sprites, you're going to have to either have the palette already in your tileset or make a tileset for the palettes.
So the current palette now doesn' [View Full Description]
TotW - Week of September 10th, 2006 by Sephiroth
Updated: 22 Sep 2006 Posted: 22 Sep 2006 Tags: 16-color, Character, and 7 more Rating[?]: Rating: 3.5/5 (1 rating) Information:
For the week of September 10th, 2006, you can see we had four entrants. You can see the poll at this post.

I DO NOT TAKE FULL CREDIT FOR THE CONTENT OF THIS SUMBISSION

We had four entrants for the week of September 10th, 2006, and they are as follows, in Alphabetical order:

Linkus Mastii - Bridge
Master_of_Power - Misc. Sprites
[View Full Description]
True BS Link by Radien
Updated: 09 Feb 2009 Posted: 13 Jun 2007 Tags: 16-color, Character, and 3 more Rating[?]: Rating: 4.82/5 (10 ratings) Information:
The original BS Link was a thrown-together resizing of the Link sprites from A Link to the Past. That rushed version of Link has been perpetuated throughout the years in ZC, despite how obviously it does not fit into the BS tileset when you compare it to the BS Mascots that appeared in the original BS Legend of Zelda game.

Recently, Dart Zaidyer sought to remedy this by redrawing BS Link from scratch, this time abandoning the Link to the Past sprites and instead modeling it off of the origin [View Full Description]
True BS Link: Jump Tiles V2 by Koh
Updated: 09 Sep 2009 Posted: 09 Sep 2009 Tags: 16-color, Character, and 4 more Rating[?]: Rating: 4/5 (4 ratings) Information:
The submission Radien gave does look good, but the animation seemed a bit weird to me, so I edited my LTTP Link Jump tiles to fit the True BS Link to make it look better, and well here you go. TWO-TONE version included.

You will probably have to press R.
Two-Tone BS Link by Radien
Updated: 24 Aug 2005 Posted: 24 Aug 2005 Tags: 16-color, Character, and 4 more Rating[?]: Rating: 4.29/5 (6 ratings) Information:
I've heard multiple different people complaining that BS's Link is way too monochromatic, but until now I didn't try to do anything about it because I thought there wouldn't be any colors I could eliminate from CSet 6 in order to have separate colors for the hat and tunic.

However, after Skateboarder11 requested I try to make LTTP-style palettes for BS Link, I looked into it, and realized that BS CSet 6 has two extra greens that serve no purpose other than to remain as constant colors for spr [View Full Description]
Two-Tone Koten Link by FireSeraphim
Updated: 07 May 2015 Posted: 07 May 2015 Tags: Character, Player, and 2 more Rating[?]: Rating: 4.4/5 (4 ratings) Information:
In a nutshell I basically editted DragonDePlatino's Koten Link tiles to make full use of Link's Palletes in the Koten Tileset. These Link Tiles use the BS Zelda Animation, just so you know.
Updated Pure Link by Jared
Updated: 26 Apr 2021 Posted: 25 Apr 2021 Tags: Pure_Tileset, Player, and 1 more Rating[?]: Rating: 4.6/5 (4 ratings) Information:
An updated Pure/Pure Remembrance Link.
Upgraded Pure Jump Tiles by alfinchkid
Updated: 02 Mar 2007 Posted: 19 Feb 2007 Tags: 16-color, Character, and 2 more Rating[?]: Rating: 4/5 (3 ratings) Information:
I was going to implement the Roc's feather into my quest in the pure tileset, but (no offense to chain3) I didn't like those jump tiles. Apparently neither do most people. It shocked me that a staple tileset like Pure wouldn't have decent jump tiles. Well, I promised I wouldn't make any tiles for myself that I didn't share. So here. I normally stink up somethin' fierce when I try pixel art, but this I'm proud of.

1.0
DoR Link is close to Pure Link, right? So I ripped DoR Link and DoR Link Ju [View Full Description]
Vaati (Four Swords Adventures) by Deedee
Updated: 21 Mar 2016 Posted: 21 Mar 2016 Tags: 256-color, Dance_of_Remembrance, and 4 more Rating[?]: Rating: 4/5 (2 ratings) Information:
Vaati sprite with animation from Four Swords Adventures.
Various Classic NPCs - Islands-of-Zelda style by Lightwulf
Updated: 05 Apr 2019 Posted: 05 Apr 2019 Tags: Classic_Tileset, Character, and 3 more Rating[?]: Rating: 4/5 (1 rating) Information:
Various NPCs for use with the Classic tileset
- Based on custom NPC tiles I made for my first quest, The Islands of Zelda
Various Pure Link Tiles by ShadowTiger
Updated: 22 May 2003 Posted: 22 May 2003 Tags: 16-color, Character, and 3 more Rating[?]: Rating: 3.67/5 (5 ratings) Information:
These are just some misc Link tiles that have Link with various items.
Veran by Ccc
Updated: 18 May 2003 Posted: 18 May 2003 Tags: 16-color, Character, and 2 more Rating[?]: Rating: 4.54/5 (12 ratings) Information:
It's tiles of Veran from OoA.
Wario's Woods Monster by Alestance
Updated: 26 Sep 2003 Posted: 23 Aug 2003 Tags: 16-color, Character, and 4 more Rating[?]: Rating: 3.38/5 (7 ratings) Information:
Well... They're cute right? Ah...

Well they're the Wario's Woods monsters. They might be good for people of something. You can use the pallete on it, or recolor them to fit in any other set (being that these were from a NES game, only 3 or 4 colors).

The aframes are 8, the spining one has 12.

The aspeed is different between monsters. These were only a quick rip and organize (even though it took me a month to get them all anyway).

Update: I added more colors to the regular set, and de [View Full Description]
Whistle Playing Sprites for DoR by linkootsp
Updated: 20 Oct 2007 Posted: 11 Sep 2007 Tags: 16-color, Character, and 3 more Rating[?]: Rating: 3/5 (11 ratings) Information:
pretty cool and I know there not much but I saw people ask for these and thought I'd make them. Judge harshly
animation frames =17
animation speed=20

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