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Tile Type: All | Overworld | Interior | Dungeon | Sprite | Enemy | Character | Item

Squirrel! by Jupiter
Updated: 25 Apr 2010 Posted: 25 Apr 2010 Tags: 16-color, Character, and 2 more Rating[?]: Rating: 3/5 (4 ratings) Information:
It's a squirrel--get it!

This is edited from the mouse in DoR. I made a bushy squirrel tail for it, changed the feet and shape of the body, and recolored it.

The last 8 frames are meant to look like the squirrel is stopping to get up on its hind legs and nibble on something...I drew this animation, so if you don't like it skip it and just use the first 12 frames.

(It's not a bad idea to have a combo with the munching squirrel and one with out so that they'd be on different cycles if yo [View Full Description]
Star Wars Sprites and Weapons by Pip53098
Updated: 12 Sep 2003 Posted: 12 Sep 2003 Tags: 16-color, Character, and 6 more Rating[?]: Rating: 3.83/5 (5 ratings) Information:
I like others, wanted to make a Sar Wars quest. This is as far as I got. They include a Luke character, and a Leia Zelda. Also are Lighsabers and Droids and Yoda. The Chopped up Luke is for Heart Peices, and the other one (the red boxes) are for the oter life bar. The spaceship is for swimming tiles, and the guns are for the bows.
Still Water Fish Shadows by Radien
Updated: 09 May 2010 Posted: 09 May 2010 Tags: 16-color, Decoration, and 3 more Rating[?]: Rating: 4/5 (3 ratings) Information:
There is an animation in the Sun Tower tileset of the shadow of a fish swimming upstream, salmon-style. It's an attractive animation, but designed for streams and rivers, given the water current.

Here is a matching animation of the shadow of a fish, staying mostly still in one place. It moves its fins idly as it floats.

Here we have 4 frames per combo, two animations provided. Flip each of them for south- and west-facing directions. I recommend anim. speed 26 (relatively slow since they [View Full Description]
Subscreen Heart Pieces (2-6) by Beefster
Updated: 23 Jul 2007 Posted: 23 Jul 2007 Tags: 16-color, Edited, and 2 more Rating[?]: Rating: 4.75/5 (7 ratings) Information:
In the 2.50 betas, you can choose how many heart pieces you need for a container, so I have provided the tiles in Pure for 2-6/HC.

Cset 8

Note: The screenshot is currently identical to the content ;)
Summon Circle by Mikado
Updated: 16 Apr 2006 Posted: 16 Apr 2006 Tags: 256-color, Background, and 2 more Rating[?]: Rating: 3.44/5 (8 ratings) Information:
I just got bored and made this one day. It looked cool. Imight use it in my new quest, you can have it too though, or else I wouldn't have submitted it of course.
Super Mario Bros. 3 - Sideview Stuff by P-Tux7
Updated: 02 Nov 2021 Posted: 27 Oct 2021 Tags: 16-color, Background, and 11 more Rating[?]: No rating Information:
A few things ripped from Super Mario Bros. 3, mostly intended for sideview
-The effect for when an object splashes into the water (edited to be 1x1)
-The player's air bubble
-The platform bumpers and lines
-Small and big sideview chests from the Hammer Bros. battles and Mushroom Houses, unlocked, locked, and boss locked.
Super Mario Maker 2 Thwomps/Icicles for Classic by P-Tux7
Updated: 03 Nov 2021 Posted: 02 Nov 2021 Tags: 16-color, Background, and 13 more Rating[?]: Rating: 4.33/5 (2 ratings) Information:
Thwomps (and icicles) of all types and sizes edited from Super Mario Maker 2 - for Classic and Alucard648's Sideview Engine
Super Mario Maker Bumpers for Classic (1x1 & 2x2) by P-Tux7
Updated: 23 Nov 2021 Posted: 02 Nov 2021 Tags: 16-color, Background, and 9 more Rating[?]: Rating: 4.33/5 (2 ratings) Information:
Bumpers ripped from Super Mario Maker and edited to be 16x16 and 32x32 for Moosh's Bumper script and Alucard648's Sideview Engine that fit into Classic
Swamp Mud and Ice Borders by MoscowModder
Updated: 08 Apr 2011 Posted: 08 Oct 2009 Tags: 16-color, Edited, and 2 more Rating[?]: Rating: 3/5 (1 rating) Information:
I was trying to make a swamp, and saw that there were no transition tiles from mud to water, so I made them myself. Feel free to modify them to fit your needs, credit appreciated but not required, do not claim as own, etc.

These work well in the "Dark World 3" palette of PTUX.
Use in CSet 2 for plain water, or in CSet 3 for swamp scum-infested water.
I set all the borders as shallow water (the sprite of which appears mud-brown in the above palette), and the middle one as drown-able water.
[View Full Description]
Swamp Tiles Newfirst by Reft
Updated: 12 Jun 2005 Posted: 12 Jun 2005 Tags: Edited, Greenery, and 3 more Rating[?]: Rating: 3.17/5 (5 ratings) Information:
Just swamp tiles for newfirst. ;)
Swing Set by Aaron
Updated: 07 Mar 2005 Posted: 07 Mar 2005 Tags: 16-color, Character, and 3 more Rating[?]: Rating: 4.4/5 (4 ratings) Information:
I made these when I was sick. The tiles were made under the Pure Tileset. The actual swing and the seat/swingers were made with different palettes. I used a boy and a girl tile from the Pure set and edited them so that they looked like they were swinging. It looks really cool animated.
Switches and Triggers by kidsa
Updated: 19 Jun 2003 Posted: 19 Jun 2003 Tags: 16-color, Edited, and 2 more Rating[?]: Rating: 1.11/5 (8 ratings) Information:
These are what the switches/triggers are for.
Top left: Sword Switch (before hitting)
Top right: Sword Switch (after hitting)
Middle left: Sword Switch (before hitting)
Middle right: Sword Switch (after hitting)
Bottom left: False Armos (for puzzles or something; you'll know it's fake by the x on the shield)
Bottom right: Block Trigger (self explanatory, but just so you know it's the trigger you push the block on (flag 66))

These tiles are for classic tileset.
T.O.E Dungeon Tiles by Ccc
Updated: 27 Jul 2009 Posted: 27 Jul 2009 Tags: 16-color, Collection, and 6 more Rating[?]: Rating: 4/5 (6 ratings) Information:
Mostly custom dungeon tiles.
THB Link Recolored for Dor by Xenix
Updated: 02 Oct 2010 Posted: 15 Sep 2010 Tags: 16-color, Character, and 3 more Rating[?]: Rating: 4/5 (3 ratings) Information:
I had some free time on my hands and i was bored, so i started to rip these into my quest and recolor them, they turned out great! almost 0 color loss! i thought i'd release them for all you pure fans out there who are using dor but aren't good at recoloring sprites. i know it's a small submission but enjoy!

-I DO NOT TAKE CREDIT FOR THESE-
I didn't rip these from Shadows of Dawn. i don't submit tiles ripped from other quests, sorry if there was a misunderstanding. and also, i removed the wo [View Full Description]
The Ebola Quiver Package (for DoR) by Mitchfork
Updated: 31 May 2007 Posted: 31 May 2007 Tags: 16-color, Edited, and 3 more Rating[?]: Rating: 4/5 (9 ratings) Information:
I noticed while I was surfing the loose tiles that there were almost NO quiver tiles. So, I decided to make these! Inculded are your standard quivers with wooden arrows superglued in place, and some that are empty. In fact, these "empty quivers" can be filled with whatever arrow the player currently has: wooden silver, or golden! A full tutorial is given in the readme included with the image.

These work in DoR, main pallette, CSets 6, 7, and 8 respectively.

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