Tile Database
Tile Type: All | Overworld | Interior | Dungeon | Sprite | Enemy | Character | ItemBlazing Pitcher Plants by Silver | ||
Updated: 10 Jul 2008 Posted: 10 Jul 2008 Tags: 16-color, Enemy, and 4 more Rating[?]: |
Information: Deku Baba meets Piranha Plant. These are some fire-spewin' plants I made for the Pure and Descendant tileset. If you place a statue tile under the head and set it to shoot fire, it looks like if the plant is shooting flames. Use as you wish. |
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(NES) Z1 Chains by Ventus | ||
Updated: 02 Nov 2011 Posted: 02 Nov 2011 Tags: Decoration, Misc, and 2 more Rating[?]: |
Information: Well so more randomness from me Some Chains I made in the classic tile-set They use Cset 06 So..Enjoy Okey dokey lokey |
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Master Sword Pedestal by Lord Ganondorf | ||
Updated: 27 Mar 2004 Posted: 27 Mar 2004 Tags: 16-color, Original, and 1 more Rating[?]: |
Information: It's OK for my first loose tiles. |
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Arrow Amunition and Quivers for Pure by randy | ||
Updated: 22 Aug 2006 Posted: 22 Aug 2006 Tags: Collection, Item, and 2 more Rating[?]: |
Information: These are amunition and quiver tiles made in pure for use in quests that enable the true arrows rule. Just rip them into your quest and set them to graphics -> spirits -> items -> arrow amunition 1, 5, 10, 30 and quiver small, medium, large |
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More Tiles To Classic Graphic Pack by MegaBruno X | ||
Updated: 12 Jan 2012 Posted: 12 Jan 2012 Tags: 16-color, Collection, and 4 more Rating[?]: |
Information: I made these loose tiles to graphics package is classic Zelda Classic 2.5. Note: They only function in Csete 2,3,4 and 8. It only works on Zelda Classic 2.5. |
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Triforces N' Armos by NineLives | ||
Updated: 24 Jul 2005 Posted: 24 Jul 2005 Tags: Decoration, Edited, and 2 more Rating[?]: |
Information: I dunno what to do. So I made my own triforce and my own Triforce of Power, Courage, and Wisdom. Enjoy? |
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Classic Cartoon by Kivitoe | ||
Updated: 07 Dec 2015 Posted: 07 Dec 2015 Tags: Overworld Rating[?]: |
Information: This is a cartoon version of the original tileset. |
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Striped Treasure Chests by System Error | ||
Updated: 18 Aug 2004 Posted: 13 Jul 2003 Tags: Dungeon, Interior, and 1 more Rating[?]: |
Information: More treasure chests. Have been revamped entirely since the last pathetic attempt. |
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Enemies, UFO, Pyramid, and 500kv Power Line by )-( Marchland Malady )-( | ||
Updated: 24 Mar 2011 Posted: 12 Feb 2011 Tags: Decoration, Misc, and 2 more Rating[?]: |
Information: I didn't want to be the first graphics maker to get zero stars from every single person, so I decided to make a few updates to this set. The fat man has been tweaked a tad and I made a better version of the meter head (it looks like a parking meter, hence the name). The horn head is the same (the pink spots are his eyes and the green spot is his mouth). I also added a UFO with a tractor beam and something I have never seen on this sight before; a 500kv power line complete with wires and a pylon. [View Full Description] |
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Pure Animated Lava by Chain3 | ||
Updated: 29 Jan 2007 Posted: 29 Jan 2007 Tags: Dungeon, Lava, and 1 more Rating[?]: |
Information: its lava yay |
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Switches and Triggers by kidsa | ||
Updated: 19 Jun 2003 Posted: 19 Jun 2003 Tags: 16-color, Edited, and 2 more Rating[?]: |
Information: These are what the switches/triggers are for. Top left: Sword Switch (before hitting) Top right: Sword Switch (after hitting) Middle left: Sword Switch (before hitting) Middle right: Sword Switch (after hitting) Bottom left: False Armos (for puzzles or something; you'll know it's fake by the x on the shield) Bottom right: Block Trigger (self explanatory, but just so you know it's the trigger you push the block on (flag 66)) These tiles are for classic tileset. |
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Jigglypuff Player Tiles by NeoPuff | ||
Updated: 23 Nov 2002 Posted: 23 Nov 2002 Tags: Sprite, 16-color, and 3 more Rating[?]: |
Information: Jigglypuff as Link! Enough said. ^_^ Recolor them if you want. |
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Billy's Map Tiles by Old Inactive Member | ||
Updated: 13 Apr 2007 Posted: 13 Apr 2007 Tags: 16-color, Original, and 1 more Rating[?]: |
Information: These tiles are for use with the big maps There is a template with it to make things easier. Also the one on the left uses 256 colours and the one on the right uses PTUX Cset 6 The first screen shot has the 256 colours ones on the left I may update them one day |
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Banjo and Kazooie Sprites by sps999 | ||
Updated: 30 Aug 2007 Posted: 30 Aug 2007 Tags: Character, Original, and 1 more Rating[?]: |
Information: Banjo and Kazooie sprites for Link. These are my first custom made tiles. I guees you could use them for a sprite. |
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"Real Bombchu" Tiles by zcAmazing | ||
Updated: 22 Apr 2007 Posted: 13 Apr 2007 Tags: 16-color, Enemy, and 2 more Rating[?]: |
Information: A drawing of real bombchu (from Zelda - Majora's Mask). Use these on ZC beta/alpha builds that contain the bombchu enemy. Use part of the tiles for old enemy tiles or use all of the tiles for new enemy tiles (quest rule; checked). The first ever submission for the enemy Bombchu. You may need to recolor them. I used a particular CSet. You must use the ENEMY EDITOR on a beta or alpha build ZC that contains Bombchu enemy. REPLACEMENT UPDATE: Rounded the body. Added a second shade o [View Full Description] |