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Tile Database

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Final Fantasy ZC NPCs by Anthus
Updated: 23 Jan 2006 Posted: 23 Jan 2006 Tags: Sprite, Ripped, and 1 more Rating[?]: Rating: 3.67/5 (2 ratings) Information:
ZC-Ninja thought I should submit these so here I am doing just that...

These were ripped by me from Final Fantasy (NES), and Final Fantasy III (NES)

Just rip the palettes seperatly and stuff, but each character uses four colors anyway so it wouldn't be that hard to rip them into a pre-existing palette, and recolor them.

Oh, and I suppose I should mention that their are two seperate images in the .zip. One includes "FFZC_NPC_House.gif" which are the ones from FFIII intented for use insid [View Full Description]
FSA Maidens Update, for Pure Remembrance by Anthus
Updated: 25 Jun 2011 Posted: 25 Nov 2006 Tags: Sprite, 16-color, and 4 more Rating[?]: Rating: 3.71/5 (6 ratings) Information:
Alright, after a few years I thought I'd update these. The first time around, I just did a Google search, and found these, and re-positioned them to be imported to a 32x32 pixel space. This was not a very good effort at all, so this second time around, I recolored them (to the best of my, and the palette's capability) to work with Pure Remembrance*.

The recommended c-set is on the images, but I suppose any maiden could use any color, since some of them are interchangeable (And that imposing l [View Full Description]
Gunple: Gunman's Proof Dungeon Wall Sets by Anthus
Updated: 30 Mar 2018 Posted: 30 Mar 2018 Tags: 16-color, 256-color, and 4 more Rating[?]: Rating: 4/5 (2 ratings) Information:
High-color wall sets from a Japan only LttP clone.
Improved BS Heart Container Pieces by Anthus
Updated: 11 Jul 2006 Posted: 11 Jul 2006 Tags: Sprite, Edited, and 2 more Rating[?]: Rating: 4.5/5 (3 ratings) Information:
I thought I had already submitted these for the longest time, but after recently going through my submissions (Finding useless ones I may have removed), I found that they weren't there.

So, here they are :)

These are usable in both Pure and BS. I took Radien's HCP from the BS set, and made the little heart inside rotate with the frame. It looks a lot better. I hope this becomes the norm in the HCP world, but I doubt it...

Enjoy :)
Keaton by Anthus
Updated: 04 Aug 2006 Posted: 04 Aug 2006 Tags: Sprite, Character, and 1 more Rating[?]: Rating: 3.2/5 (4 ratings) Information:
Keaton is a ghost fox that appears in MM if you have his mask, and cut the grass that moves. He is now available in ZC :D

This is an all right sprite I did of Keaton after playing MM again recently.

There are two versions: One with his three tails behind him (Like the original) and a smaller one with the tails to his left (Your right).

I may update these with animated tail movements, but that won't be for a while yet.

[View Full Description]
Modified DoR Sword Tiles by Anthus
Updated: 06 Feb 2006 Posted: 06 Feb 2006 Tags: Sprite, Item, and 1 more Rating[?]: Rating: 4/5 (4 ratings) Information:
Obviously, these are for the DoR tileset, and I'm not sure if they're interchangable with Pure.

I made these for "stuff" because I was bored. I got rid of the Deku stick, and edited all but the third sword, so now they look coolified. To be specific, I edited the second sword to make a new first sword, and I edited the slashing tiles for the fourth sword.

The first and third sword use c-set 7, and the other two use c-set 8.

Enjoy :)
Modular Classic Expansion Tiles by Anthus
Updated: 15 Apr 2017 Posted: 15 Apr 2017 Tags: Background, Collection, and 7 more Rating[?]: Rating: 4/5 (1 rating) Information:
Have you ever wanted to pretend you are using RPG Maker when drawing screens in Classic? Well, now you CAN!
NES/ Classic Aquaduct Dungeon by Anthus
Updated: 25 Jun 2011 Posted: 25 Jun 2011 Tags: Interior, Dungeon, and 3 more Rating[?]: Rating: 3.8/5 (4 ratings) Information:
These are meant for use with a water/ sewer type area. They are used in ZTD in this way anyway. They are meant for classic, but I suppose they could be put into other tile sets as well. They are orange to simulate the brick tunnels around where I live ^^ That is where I got the inspiration anyway. The green is moss/ mold. It is not meant to be the prettiest area, but hopefully the tiles aren't too bad.

So, this is an NES style, four-color custom dungeon wall, and door set. These tiles use two [View Full Description]
New Aquamentus/ FF Tactics Green Dragon by Anthus
Updated: 25 Nov 2006 Posted: 25 Nov 2006 Tags: Sprite, Enemy, and 1 more Rating[?]: Rating: 3.75/5 (7 ratings) Information:
I got this from TSR, resized it, and reduced it to 16 colors.

This is from FFT, but it makes a good Aquamentus, don't you agree? Credit goes to Manneh, from TheSpritersResource.

I guess you just rip the palette over extra palette 13 (or whatever Aquamentus uses) and you're ready to go.

Enjoy :)
New MC Mountains for the BS by Anthus
Updated: 21 May 2006 Posted: 21 May 2006 Tags: Overworld, Edited, and 2 more Rating[?]: Rating: 4.13/5 (7 ratings) Information:
These are the MC mountain tiles ripped into the BS set! But wait, there's more! They have been modified to include all of your diagonal mountain needs, AND they go higher thyan two tiles now! E-GAD, I know right?

This nifty package also includes SD3 grass modifications, and layerable versions to make covering everything easier. GIT URS NOW U N00B!!!

[/cheap advertising ploy]

Enjoy :)
New Pure Boomerangs by Anthus
Updated: 19 Jun 2005 Posted: 19 Jun 2005 Tags: Sprite, Item, and 3 more Rating[?]: Rating: 4.25/5 (3 ratings) Information:
OMG! I made tiles that --aren't-- for ZeldaTD!

I redid the pure boomerang tiles... why? I got bored. It has all three boomerangs, and sparkles for the fire and magic boomerangs.

Also, I replaced the magic boomerang with tiles I drew for, "sword chucks."
New Pure Lava Borders 1.1 by Anthus
Updated: 14 Sep 2005 Posted: 14 Sep 2005 Tags: Interior, Decoration, and 2 more Rating[?]: Rating: 3.5/5 (1 rating) Information:
I made these becuase I was bored, and I wanted to have a cool looking lava border. I have two seperate types here. The ones on top are for larger lava pits and the ones on the bottom are for use with the "brick on all four sides" dungeon borders, so they are smaller.

The blue thing in the middle is for transparent layering. Cycle back one c-set and it will be white. You layer this over the lava for a cool steam/ smoke effect.

Also, you probably noticed that the lava is a lighter/ brighter [View Full Description]
Ocarina of Time Title for ZC by Anthus
Updated: 29 Jan 2007 Posted: 29 Jan 2007 Tags: Misc, 16-color, and 4 more Rating[?]: Rating: 3.82/5 (10 ratings) Information:
First things first: This image suffered from some more-than-minor color loss. That is the price you pay for taking something from a High-res (620x480) N64 game, and cramming it into a smaller resolution (246x320?), and a sixteen color palette :P

For what it is worth, here it is. Oh, and did I mention it uses only sixteen colors? I think I did. Import the palette over your tilesets "title" palette. This example may apply only in Pure. If not, make a new one.

The .zip contains two files. One [View Full Description]
Oracle/Majora's Mask Owl Statue Edits by Anthus
Updated: 26 Dec 2011 Posted: 26 Dec 2011 Tags: Overworld, Character, and 4 more Rating[?]: No rating Information:
There was a thread requesting tiles for the owl statue from MM. Ebola Zaire posted the statue from the Oracle games, and I decided to edit it slightly, and add the pedestal with the G cleft thing, and tweak the wings slightly. Since Skyward Sword has been out, it will probably become hip to have save spots in quests, so this should fit right in. :P

The statue itself is 24x24, but it should be positioned to be used as if it were 32x32. I have two ways of going about this. Position the Owl at t [View Full Description]
Pure Deceased Soldiers by Anthus
Updated: 30 Aug 2005 Posted: 30 Aug 2005 Tags: Sprite, Edited, and 1 more Rating[?]: Rating: 3.88/5 (7 ratings) Information:
I edited the soldier NPC's so the look like that have been killed! MWAHAHAHAHAH!

I submited these just so you can furnish your quest with some dead soldiers. They work in c-set seven, and eight (blue and red)...

Also, they were made in pure...

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