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EZGBZ 2.5

Overview
Creator: Lightwulf Updated: 12 Mar 2014 ZC Version: 2.50 Downloads: 3151
Rating[?]: Rating: 4.84/5 (30 ratings)
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(1.49 MB)
Information

About Reviews

Description
Have you used Akkabus' EZGBZ tilesets before? Well, here's one specifically designed for ZC 2.5! Posted Image (I used 2.5 RC2 to make this.)

This is a complete 2.5 update for the EZGBZ tileset. Features include:
- Includes all of Akkabus' Expansion Pack tiles and pallettes
- New tiles for all of the new items, item sprites and enemies
- Full Link sprite pages
- Combos reorganized to make room for new combo types
- Pre-loaded with (most*) GB-style sounds/SFX
- Pre-loaded with basic GB midis: Overworld, Cave, Dungeon, and Level 9 (all from Link's Awakening)
- All subscreens updated to include all new items
- Includes subscreens in the style of "Link's Awakening", as well as separate subscreens for either "B select only" or "select A+B" quests

***WARNING: This version does NOT have backwards compatibility with previous versions of EZGBZ. In order for combo organization to be logical, I had to move around many combos and tiles. If you wish to update a quest to EZGBZ 2.5, you'll have to fix most of your screens.***

Regarding the screenshots seen to the right:
- The first 5 screenshots are almost identical to the ones Akkabus included on the database for EZGBZ 2.1, except for the fact that each is scrolled to a different combo page to show you examples of the combos I added/reorganized. (The only other difference is screenshot 2 is in a different pallette than the one seen with 2.1; I think Akkabus changed that pallette and didn't submit a new screenshot.)
- Screenshot 6: "Link's Awakening" Overworld Subscreen, A+B select
- Screenshot 7: "Link's Awakening" Dungeon Subscreen, B select only
- Screenshot 8: Regular Overworld Subscreen, B select only
- Screenshot 9: Regular Dungeon Subscreen, A+B select

*I have not found GB-style for ALL of the sounds, such as the background roar sounds for the bosses. If you find any sounds you think are good replacements for the classic SFX left in the tileset, either post in the EZGBZ 2.5 thread in the Developer's Exchange forum or send me a PM. (That thread contains a list of sounds, a few of which I've found but most of which I've left with the classic SFX.)

--UPDATE--
The following is included with my first update to this tileset:
- A few combos fixed
- Diagonal hammer sprites fixed
- Death sprite animation fixed
- ADDED new pallettes made by PureZC members
- ADDED alternate boomerang, sword, and wand sprites

--UPDATE 2--
The following is included with the second update:
- Extra tile added to page 114 for use with extra boomerang tiles (that look like hookshot heads)
- REMOVED "BS-Zelda Animation" from rules checked by default
- ADDED 5 new custom palettes:
- 3 made by Jacques: "Canyon of Death", "Fairy Woods", & "Woodfall"
- 2 made by Sheik: "Sunny Beach" & "Orange Volcano"

--UPDATE 3--
- Copied colors in Palettes 11 and 12 into Palettes 1 and 2, respectively
{Palettes 1 and 2 were all black, causing all levels that end in a 1 or 2 to show up on the minimap as black. Credit goes to Zecora (bb89) for suggesting this change.}
Credits
Akkabus - Primary EZGBZ 2.1 tileset hosted on PureZC

To quote Akkabus from his credits for EZGBZ 2.1:
"Graphics - Nintendo.
Rips - Respective members of PureZC and TSR.
Glenn The Great - Comprehensive Game Boy Zelda Tileset hosted on PureZC.
Mr. Z - Various tiles from PTUX.
Radien - Various colors from DoR 2.0.
Taco Chopper - Various tiles and sprites.

I claim no ownership of the tiles in this set."

Additionally:
Developers/Designers of the Classic 2.5 Tileset - Layout of extended tile pages in classic 2.5 tileset (also, I made some GB-styled tiles based off of some of their new tiles)
Ica44 - Spinning Tiles
Nolornbon - Pipe Dungeon Tiles
King Harkinian - Inspiring me to make "Link's Awakening"-style subscreens
Multiple Members of PureZC - Supporting me and inspiring me with this project in the forums
HelpTheWretched - GB sounds from Link's Awakening and Oracle games (posted at "http://noproblo.dayjo.org/ZeldaSounds/")
RPGamer - Basic GB midis (posted at "www.rpgamer.com")
Me - Everything else, including (but not limited to) custom subscreens, extra item tiles, and full Link sprite pages (including adding Link's shield to the slashing sprites)

--UPDATE--
Three Pendants - Alternate boomerang, sword, and wand sprites
-NEW PALLETTES-
The following pallettes included were made by members of PureZC:
0A8 - Green Hyrule - Yoshimi
0A9 - Marvelous Mints - Yoshimi
0AA - Volcano Adventure - Yoshimi
0AB - Kakariko Colors - Yoshimi
0AC - Deepwood Shades - Yoshimi
0AD - Field - Moo2wo (submitted by Dragonite)
0AE - Sunset Peak - Dragonite
0AF - Pastel Fall - Yoshimi
0B0 - Pastel Fall 2 - Giggidy's Edit (submitted by Yoshimi)
0B1 - Haterade - Ebola Zaire
0B2 - Happy Haterade - Yoshimi
0B3 - Almost Happy Haterade - Yoshimi
0B4 - Depressive Haterade - Yoshimi
0B5 - Sunset in Candyland - Yoshimi
0B6 - Dragonblue - Yoshimi
0B7 - Fire and Obsidian Dungeon - Orin XD
0B8 - Canyon of Death - Jacques
0B9 - Fairy Woods - Jacques
0BA - Woodfall - Jacques
0BB - Sunny Beach - Sheik
0BC - Orange Volcano - Sheik