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MXL/MtPP Tilesets

Overview
Creator: Exate Added: 22 Sep 2006 ZC Version: 1.92 B182 Downloads: 250
Rating[?]: Rating: 4.79/5 (18 ratings)
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About Reviews

Description
Both of these sets differentiate a little bit, so you may want to read this.
I will say right now, that these sets are disorganized just as much as the LN set. I've always had the habit of cramming tiles together.
A lot of the items can be found on the first few pages, and a few past page 30. You should be able to find anything easily via editing the items via the graphics part to locate where they are. Most of the items use either CSets 7, 8, or 10... perhaps a few on 1 -- I can't remember, exactly.
The Samus tiles in the MTPP set are slightly better and tweaked from the MXL ones -- you'll find them more appealing by first glance. I was in a process of changing the perspective of this game, so there are CT tiles for the station I think around 6X or so. I used NoeL's TNA mountains, and I slightly edited them and threw grass on the tops... although it doesn't look perfect (I couldn't get it to look any better).

All the level palettes are named accordingly to the areas, so those should be easy to recognize. Some of the following pages vary as different in each set:
MXL - 48, 62, 65, 66, 68
MTPP - 7, 8, 9, 12, 13, 62-66 (arcade static), 69, 70 (NoeL's rocks), 75 (Ripped rain tiles from MZM's Crateria)
Credits
Nintendo - Most of the landscape and item sprites.
NoeL - The mountains used in MtPP.
Peteo - MMDWR set, as I took the CT tiles directly from there.