// This will check for the specified combo. // If found, it will play a message. // If the combo disappears, the check for the combo will reset. // This only works on layer 0. // d0 = String // d1 = Number of the combo to check for ffc script comboString { void run(int string, int combo) { bool hasAppeared = false; // Enter the main loop while(true) { // If the combo has not appeared, loop through this while loop... while(!hasAppeared) { // Check if there is an instance of the combo on the screen... if(FirstComboOf(combo, 0) != -1) { hasAppeared = true; Screen->Message(string); // Play the message. } Waitframe(); } // If the combo has appeared, loop through this while loop... while(hasAppeared) { // Check if the combo is not still on the screen... if(FirstComboOf(combo, 0) == -1) { hasAppeared = false; } Waitframe(); } Waitframe(); }//!End while(true) }//!End void run() }//!End ffc script comboString