I found a bug: If you Hookshot as you're about to go to the screen below while falling, Link disappears, and the Hookshot sfx loops. I did play out this tech demo in 2.55 Alpha 99 if that helps.
I liked this tech demo. The walkable stairs were a little weird to get used to, but everything else was really superb.
Grayswandir Sideview Engine
Overview
Creator:
Alucard648
Updated: 26 Nov 2021
Tags:
Enemy,
FFC,
Global,
Item,
Library
Downloads: 40
|
Download Package (3.51 MB) |
Information
A complete overhaul of ZC`s otherwise shitty sideview mechanics, featuring many more features, like solid FFCs, stairs, ladders, swimming and much more.
Description Setup Reviews Comments
Named after author of early stages of engine development, this script brings sideview gameplay to at least playable level, while implementing commonly requested features, like Solid FFCs, sideview swimming, stairs, ladders and many more. Originally was a part of Link Stuck in Castlevania. Check out demo quest to discover most of the engine features. Ex1 to jump.
Update 1.11.2021 - Fixed Link not being hurt by touching damage combos from side while in midair.
Credits:
Moosh - for helping with solid FFCs and organizing collab for sideview enemies.
P-Tux7 - for helping with sideview Link swimming tiles and other graphics for demo.
Update 26.11.2021 - Major uptate. Tons of new stuff. Changelog inside readme. Unless a miracle happen, this could be a final update for 2.53 branch...
Update 1.11.2021 - Fixed Link not being hurt by touching damage combos from side while in midair.
Credits:
Moosh - for helping with solid FFCs and organizing collab for sideview enemies.
P-Tux7 - for helping with sideview Link swimming tiles and other graphics for demo.
Update 26.11.2021 - Major uptate. Tons of new stuff. Changelog inside readme. Unless a miracle happen, this could be a final update for 2.53 branch...