const int QUAKE_TIME = 180; npc script QuakeMaster { void run(int wait, int sfx1, int wait2) { while(true){ Waitframes(wait); Screen->Quake = QUAKE_TIME; Game->PlaySound(sfx1); Link->SwordJinx = QUAKE_TIME; Link->ItemJinx = QUAKE_TIME; Waitframes(wait2); } } }