Slash FX / Effect on Tile Change
Overview
Creator:
AdmiralJaden
Updated: 06 Dec 2019
Tags:
FFC,
Misc
Downloads: 10
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View Script
Download Example (862.15 KB) |
Information
Allows you to add LWeapon effects to a slashable (or changeable) combo.
Edit 1: Updated with an example file.
Edit 2: Forgot to update the actual script with some changes (facepalm) - this edit updates the script.
Edit 1: Updated with an example file.
Edit 2: Forgot to update the actual script with some changes (facepalm) - this edit updates the script.
Setup Reviews Comments
You probably need ffcscript.zh (to be safe), and of course std.zh.
Import as normal. Set your combo/slashable, put an ffc wigh this script in it, over the combo in question, set the following:
D0 - itemset that your item drops from
D1 - LWeapon to display on change
D2 - sound that plays on slash/change
This does NOT have to use secrets. For slashables, just use a slash->next combo type or similar.
Import as normal. Set your combo/slashable, put an ffc wigh this script in it, over the combo in question, set the following:
D0 - itemset that your item drops from
D1 - LWeapon to display on change
D2 - sound that plays on slash/change
This does NOT have to use secrets. For slashables, just use a slash->next combo type or similar.