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LinkMovement.zh

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Creator: Moosh Updated: 12 Jun 2021 Tags: Global, Library Downloads: 123
Rating[?]: Rating: 4.6/5 (4 ratings)
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Description Setup Reviews Comments

hideous_kojima  

Edited 16 June 2018 - 03:46 AM
Me likey, now that my Zelda Classic distro can handle it! That said, I have some concerns... possibly good jumping-off points for future improvements:

1. Works beautifully for 8-directional movement, but what about 4-directional movement? Some real buggy stuff happens there haha!
2. Walking against walls when Link is set with a negative speed boost causes Link to "fuzz out", almost as if his sprite is anti-aliased.
3. Not much of anything along the lines of documentation, aside from the Setup tab here...
4. In LinkMovement_UpdateInput(), I noticed you're using Link properties PressUp, PressDown, PressLeft, and PressRight sometimes...though I haven't seen them in any current ZScript documentation. I only know of InputUp, InputDown, InputLeft, and InputRight. Are they deprecated, or still valid but undocumented on ZCWiki, etc?