stdWeapons.zh
Overview
Creator:
Alucard648
Updated: 21 May 2019
Tags:
Library
Downloads: 141
|
Download Script (133.21 KB) |
Information
Create your own scripted weapons in ZC!
Description Setup Reviews Comments
Shadowblitz16
Edited 03 November 2016 - 07:02 PM
@Alucard648
I can't get my weapon to disappear when I'm done swinging it it just stops it that position it was spawned and then if I swing again it creates a new sword
this repeats until I can't spawn any more swords
I found out that you have to use a sprite instead of a tile for the LweaponInit() function >.<
is there a way to do the following?
- toggle link's slashing animation?
- flip sprite when l on certain directions and frames
- get the current frame of the weapon animation?
this repeats until I can't spawn any more swords
I found out that you have to use a sprite instead of a tile for the LweaponInit() function >.<
is there a way to do the following?
- toggle link's slashing animation?
- flip sprite when l on certain directions and frames
- get the current frame of the weapon animation?
ywkls
Posted 19 June 2016 - 09:26 PM
My only complaints with the demo is that there is no explanation of what a lot of the stuff does in the game. There are also some continue issues; notably with the first sideview area that starts you off near the end. Otherwise, I'm very happy to see this now out and I hope to learn how to use it before too long.