Armos Knights
Overview
Creator:
Saffith
Updated: 26 Apr 2014
Tags:
Enemy,
FFC
Downloads: 147
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Download Example (1.62 MB) |
Information
A recreation of LttP's Armos Knights, boss of the East Palace. Up to six knights jump are spawned. They jump in a circle, then from the top of the screen to the bottom in a row. When only one is left, it will simply try to stomp on Link.
Setup Reviews Comments
Mani Kanina
Posted 02 May 2015 - 04:47 AM
Been having some issues with the set-up of the Armos Knights. It's currently functioning correctly in behaviour, but...
They use the correct graphics from setting Attr 11 just fine when they spawn in. (And yes, I have changed it to different things and it works as intended in this phase for everything.)
But as soon as they start moving they use the graphics tiles that are, in a 2x2 from the tile that combo 1 (the invisible one configured in autoghost.) uses, with the exception of the top left corner, which is still correct.
Phase three also lacks shadow... somehow.
I'm not entirely sure what I'm doing wrong though.
They use the correct graphics from setting Attr 11 just fine when they spawn in. (And yes, I have changed it to different things and it works as intended in this phase for everything.)
But as soon as they start moving they use the graphics tiles that are, in a 2x2 from the tile that combo 1 (the invisible one configured in autoghost.) uses, with the exception of the top left corner, which is still correct.
Phase three also lacks shadow... somehow.
I'm not entirely sure what I'm doing wrong though.