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Remnants of the Dark King

Overview Feature Quest
Creator: Haylee Genre: Miniquest Added: 25 Aug 2021 ZC Version: 2.55 Downloads: 138 Rating[?]: Rating: 4.33/5 (2 ratings) Download Quest
(1.78 MB)
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Description
Note: This quest requires certain tips and tricks to be understood to be finished. Please read the non-spoiler section of the Tips and Tricks section of the page if you are new to kaizo-esque design.

Although the origins of this quest are largely silly, I wanted to make a serious attempt at what I honestly think is a seriously underappreciated genre in the ZC community, due to the toxicity surrounding discourse around it: Challenge/Kaizo/Type B quests. I wanted to showcase the potential such a genre has when taken seriously, and as a result, this quest is much easier than the usual challenge quest. I've tried to minimize RNG as much as I can, and the only real points where there are RNG are largely intentional as I either thought it was actually fun in those spots, or by making it simple to mitigate.

I'd like for this quest to largely be a motivator for other people to try their hand at this kind of design. It's niche, but I think there's serious potential in these types of quests that's largely untapped.

Features:
- 5 dungeons.
- 4 items (Excluding the sword)
- 7 total hearts

This type of quest isn't for everyone, but I do encourage you to give this is a try if you want to get into this genre. Please do give feedback as well, suggestions to mitigate any tedious parts of the game are appreciated.
Story
After the defeat of Ganon, Zelda is kidnapped again by the remainder of Ganon's forces that Link failed to defeat. Being weaker, they split the Triforce into 4 pieces instead of 8.
With new tactics under their belt, however, they're able to render Link defenseless, and so, Link sets off on perhaps one of his most perilous journeys against the remnants of the dark king.
Tips & Cheats
Generally speaking, most dead ends are kill all enemy rooms. Most other enemies are intended to either be ignored or avoided.

LEARN YOUR HITBOXES AND EXPLOITS. For example: The Hammer extends ever so slightly farther to the right than it does the left when aiming to hammer pegs down. 0 damage weapons stun enemies, etc..

As opposed to the usual type B quest, F6ing is not only allowed, but should be actively used as a tool you, the player, have under your belt.

Death Knights have a high heart drop rate. If you are next to a room with one, consider using them to heal up.

If you wish to figure out the gimmick for level 2 yourself, don't read this spoiler, but if you can't be bothered by my vague design, go ahead and read here:
Spoiler
Credits
- My closest friends for encouraging me to keep at it.
- Z-Zone for hosting the Type B quest contest.
- TheBlueTophat for hosting the contest.
- "Britany" (You know who you are.) for pressing me into making a unique palette for Level 1.
- Moosh for playing my entry through to the end, encouraging me to make tweaks for the database release, and recommending some as well.
- The current ZC devs for their continued work on the program, which gave me the inspiration to work on this in the first place.
- Ironically James24 since he inspired the contest.