Somehow I managed to do this quest without the enhanced music (Or any music at all, really.) because I was so engrossed in it that the music seemed secondary by comparison. ... well, that, and I listen to speeches and reddit things on my other monitor while I play. But that's neither here nor there.
I'm really happy I played this quest! It was rather refreshing. It starts off feeling very straight-forward and brief. Start off, find the sword a few screens away. Go a few more screens and find another item that lets you continue. Solve a small puzzle and then find yet another item that lets you continue. Sure. Of course. Simple and fun.
But as you progress, more and more of the quest opens up until the progression feels like an ever-expanding funnel. It's linear, sure, but there's more and more to do in a slightly wider area.
Then you get to level 4, and the level design blows you away. Whooo-boy, was I impressed with Level 4. I recommend using a grid mapping program or something (Like Excel, maybe.) to help you document your progress along this quest to find locked doors that are still locked after finding a key somewhere waaaay far away.
This was a great quest, and you'll be pretty happy with it.
New Quest
Overview
Feature Quest
Creator: Geoffrey Genre: Dungeon Romper Added: 23 Feb 2021 Updated: 21 Mar 2021 ZC Version: 2.50 Downloads: 400 Rating[?]: |
Download Quest (1.17 MB) |
Information
A New Quest.
About Reviews Comments Forum Topics
Description
- Four Separate Overworld Areas;
- Four Interconnected Dungeons; and
- One Bonus Overworld Area & Dungeon.
- Fixed a number of minor tile, secret SFX, and warp transition errors;
- Changed how the Whistle Warp Ring works so that the warp to Level 1's entrance is available by default, with the warp to each level's exit becoming available as the respective Triforce Piece is collected (because this behaviour requires that the player start with an invisible Triforce Piece, 1.1 is incompatible with saves from 1.0);
- Fixed a bug which allowed the player to lock himself out of Level 3 or 4 by misusing a Generic Key; and
- Added Enhanced Music.
- Download the album 'seven forty four' in MP3 format from this URL;
- Download the album 'OLD STUFF' in MP3 format from this URL; and
- Copy the following tracks into the quest folder, ensuring that the titles match:
- 744 Music - seven forty four - 04 Iteration 5.mp3
- 744 Music - seven forty four - 05 Hexagonal Circles.mp3
- 744 - OLD STUFF - 02 Pressure.mp3
- 744 - OLD STUFF - 04 Setback.mp3
- 744 - OLD STUFF - 05 Indefinitely.mp3
- 744 - OLD STUFF - 06 Daydream.mp3
- 744 - OLD STUFF - 09 Dogs.mp3
- 744 - OLD STUFF - 13 Into Light.mp3
- 744 - OLD STUFF - 14 Letdown.mp3
- 744 - OLD STUFF - 15 Phosphene.mp3
- 744 - OLD STUFF - 25 R. Wylde.mp3
If you like Ben's music, I suggest that you pay something for the tracks.
Version 1.2:
- Fixed a minor graphical error;
- Changed all Level Keys to Generic Keys so that it is no longer possible to lock oneself out of any door by misusing a key (if this change has opened up the possibility of sequence-breaking, then the quest will be the better for it); and
- Mr. Door Repair now demands fewer rupees for the player's intrusion, the original sum being perhaps too extreme.
Story
N/A
Tips & Cheats
- Take note when you see blue flowers.
- If a Generic Key from the Bonus Area is used elsewhere, it may no longer be possible to 100% the quest. (This warning no longer applicable as of Version 1.2.)
Credits
- Warlock & Lx6 for the Newfirst Tileset;
- Akkabus & Lightwulf for EZGBZ v2.5; and
- Exate for the odd tile ripped from Ibuprofen.
Version 1.1:
- Ben (744) for the soundtrack.