This was a pretty fun miniquest that I enjoyed quite a bit. I definitely love how the quest starts out where you need to slowly upgrade as you go along. It definitely reminds me of those old flash games I used to play where the main objective was to upgrade everything as you went along. It was quite humourous and definitely got me tricked with that Magic Jar. I actually ended up posted that as a bug in the official thread until I realised it was intentional and even the description of this quest mentions things like that would pop up. Good job me
The difficulty of the quest kinda felt a bit all over the place with some parts feeling too easy and others feeling too hard, but nothing too unbearable I guess. Death Knights were evil though, a lot of my deaths came from how unpredictable those sword beams are, but again, I managed to get through them eventually and things kinda became a breeze from there. The Wind Labyrinth area is a really cool concept, but incredibly frustrating to get through. I think most of my time spent was in that maze lol. I can tell that attention to screen design and stuff wasn't the main goal with this quest, so the screen design isn't too amazing in most places, but it's decent enough and generally looks nice.
Overall, this was a pretty good miniquest. The Wind Labyrinth and some other things were slightly annoying, but it was generally good. I'd probably give this one a solid 4/5. Very nice experimental quest I'd say.
Also, I managed to get 97% item completion. I couldn't find the story sequence anywhere and I dunno if the Red Potion counts towards the item completion (went for the heart of course
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