I had a great adventure, and got some great things Crystal Spring Bananas, oh!? Do Russ and Moosh like to eat banana?
This quest has many interesting things especially scripted bosses/minibosses and scripted items. With using items well to defeat the postgame final bosses aren't too hard. The dungeons are designed well on main story, I felt some scenes are a bit severe though. The postgame dungeons have many severe scene, but I think they are challenging, it's not problem there.
In the Lost Kingdom of the Banana Blood God
Overview
Feature Quest
Creator: Russ , Moosh Genre: Miniquest Added: 09 Oct 2015 Updated: 06 Jan 2019 ZC Version: 2.50.2 Downloads: 1503 Rating[?]: |
Download Quest (5.38 MB) |
Information
A goofy, script-heavy quest that started as a two week quest content entry. Play as two different characters and save the world from an ancient demon using the power of bananas. THIS QUEST USES MP3 MUSIC, SO MAKE SURE TO DOWNLOAD THE MUSIC PACK IN THE DESCRIPTION.
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Gabriel Baron
Posted 09 March 2019 - 06:19 AM
I don't think I'm personally good at writing reviews, but this one's worth a try. I have just beat Finnigan Mode and got the password (would the opposite of Creators be Fixers? Maybe one of those could be useful, I wonder...), and well, this was a wild ride. A wild, bloody banana of a ride.
The story was a bucket of chuckles, it didn't take itself too seriously but took itself just seriously enough for me to at least care and enjoy it for what it is.
The bosses and sub-bosses were all quite interesting and fun. or frustrating. Don't think i have to elaborate on that.
I really enjoyed the map design, dungeons in special were fascinating to me, L3 in particularl was so intriguing i even forgot i was supposed to get a heart piece there until i was only missing it.
Having 2 playable characters is really fun, a good breath of fresh air. And the custom items were also good as far as they go. I will say, tho, that while I can understand the reasoning for it, I do find a bit of a waste that *those things* aren't avaliable during the post-game. I myself didn't actually get to use 3 of them at all and I admit i am still to boot up the game to see what they do.
Really fun quest, definitely recommend it, and I'll for sure go back and try Xaya mode at a later time
The story was a bucket of chuckles, it didn't take itself too seriously but took itself just seriously enough for me to at least care and enjoy it for what it is.
The bosses and sub-bosses were all quite interesting and fun. or frustrating. Don't think i have to elaborate on that.
I really enjoyed the map design, dungeons in special were fascinating to me, L3 in particularl was so intriguing i even forgot i was supposed to get a heart piece there until i was only missing it.
Having 2 playable characters is really fun, a good breath of fresh air. And the custom items were also good as far as they go. I will say, tho, that while I can understand the reasoning for it, I do find a bit of a waste that *those things* aren't avaliable during the post-game. I myself didn't actually get to use 3 of them at all and I admit i am still to boot up the game to see what they do.
Really fun quest, definitely recommend it, and I'll for sure go back and try Xaya mode at a later time
- Russ likes this