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Super Metroid (Zelda Classic Edition)

Overview Feature Quest
Creator: ywkls Genre: Metroidvania Added: 05 Oct 2014 Updated: 22 Jun 2015 ZC Version: 2.50 Downloads: 409 Rating[?]: Rating: 1.14/5 (6 ratings) Download Quest
(1.62 MB)
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Description
Based on the classic SNES game, including the introductory graphics and story. Some changes have been made due to the constraints of Zelda Classic. Items have been substituted as needed. Some enemies aren't as good as I'd like. Every energy tank, missile tank, super missile tank and power bomb in the original game is included along with 8 Energy Parts for two extra Energy Tanks. You can use each save room by standing in the pod, pressing down ahd hitting the button selected for Start.

Update: 3-8-15- Add scripted features including the following.
Jump with Ex1 Button.
Working Space Jump, Screw Attack.
Countdown timer, Earthquakes.
Large Enemies that move about and attack you.
Scripted Item pickup, including Missile refill rooms.
Enemy Spawn points.
Moving Platform transitions between areas.
Lava script for impassible areas.

Update- 6-21-15

Fixed a few graphical bugs and made a few jumps slightly easier.
Corrected problems with restorer station script caused by in-game items I forgot to remove, namely wallets and quivers.
Ehdeavored to correct a few continue bugs.
Story
After delivering the last Metroid to Ceres Station, Samus Aran chases the space pirates under Mother Brain to the planet Zebes and must plunge into its depths to defeat her enemies.
Tips & Cheats
Item Substitutions as follow:
Morph Ball= Flippers
Spring Ball= Magic Boomerang
Varia Suit= Boots
Missile= Arrow
Super Missile Launcher= Wand (Uses Rupees for Ammo)
X-Ray Visor= Lens of Truth
Charge Beam= Candle 1
Spazer Beam= Candle 2
Speed Boost= Whistle (Stand on tiles marked with Speed Boost icon to use)
Jump & Hi-Jump Boots= Roc's Feather. Press Ex1 to jump.
Map Room= Key Repository (All keys needed to complete game)

When using the Space Jump, you must fall for a few seconds before you can jump again. Some jumps can be tricky, but they are possible. You cannot jump on the edge of a screen, on unless standing on top of a flat unwalkable platform. To enter Maridia, you must exit the right side of the Wrecked Ship and follow the path there.
Credits
Tileset by Toaofgamecube
Countdown, Quakebuster Script- Gleeok
Space Jump Script- Lejes
Jump with Ex1, Moving Platform Script- Moosh
Big Enemy Dx, Bossmaker Script by Alucard648
Screw Attack Script based on work by MoscowModder, justin
Special Thanks- Nintendo