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Overview Feature Quest
Creator: superpatch13 Genre: Story-driven Added: 09 Jun 2014 Updated: 11 May 2023 ZC Version: 2.50 Downloads: 1364 Rating[?]: Rating: 4.33/5 (11 ratings) Download Quest
(3.55 MB)
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SofaKing  
Rating: 5/5

Edited 25 January 2020 - 12:14 PM
I'm very late to this quest. For some reason I started playing it the same time as everyone else, got stuck on something stupid on an early boss, and never came back. I finally did and I'm glad I did. It's really something. It held my attention through 20 hours and 80 or so deaths at a time when well after a decade plus of playing ZC I'm having a harder and harder time finding quests that hold my interest anymore. All of the criticisms are fair. Damage tiles are overused. A few of the graphical hints needed to advance are there but almost TOO obscure. I encountered a few bugs using 2.53 and a few things that seemed a bit unfinished. There are a lot of B-button items it doesn't use and could. If the author ever wanted to do a remake of this, with a couple more coats of paint, it could enter the pantheon of the best quests in the database.

Having said that, the amount of story and dialogue cleverness and excellent level design is very high. The difficulty is perfect. It looks great. Overworld is solid. Many of the custom bosses are quite fun. The block puzzles are tricky without being bang-your-head-against the-wall tricky. The balance between fighting and puzzle-solving on both a mirco (the room you're in ) and macro (meaning the dungeon and/or overworld layout itself is a puzzle) level is just right. The quest does way too many things right to not get five stars. Play it if you haven't.
 

Useless Old Man Wisdom  
Rating: 4/5

Posted 11 May 2016 - 08:49 PM
Pros:

- entertaining story line throughout. Obviously inspired by Hero of Dreams. The twist towards the end involving the real villain fell kind of flat in my mind, but was a surprise.

- well executed puzzles and dungeon design.

- the medium difficulty is about right - not too easy as to be boring, but not a slogfest.

- there are a lot of "aha" moments when you discover how well consealed is the next path you need to take.

Cons:

- way overuse of damage tiles. In many cases, including involving puzzles, it is impossible to avoid damage.

- the quest just seems unfinished to me. There are many holes in your item inventory at game end and the bonus dungeons after you beat the game have no conclusion. Level 3, in particular seems unfinished.

- the quest is linear in a rat race kind of way. I just don't get quests that block off swaths of the overworld like this until you get the latest item.

- this quest throws lits of rupees at you, but doesnt give you much to spend them on.

I want to give this a 3.5, but will round it up to 4, as the quest was smooth running and gave me a solid 17.5 hours (not 50) of game play.
 

tonym  
Rating: 3/5

Posted 19 February 2015 - 04:18 PM
This is a good example of a well designed quest with a bad implementation. The puzzles are challenging and fun. I really like the layout of the over world and the dungeon designs are well thought out. The story is funny. This is a fun quest for those who don't mind repetition.

Unfortunately there are some rookie mistakes (or maybe by design, which is worse) that really killed this one. One is needing bombs to complete a dungeon but none of the enemies in that level provide any. Having to leave a dungeon to get something trivial breaks the flow of the game. Also I hate scripted bosses, mainly because most of the time they're poorly implemented which unfortunately is the case here. Finally I don't feel that the difficulty matches the progress. For example, level 1 is too difficult to get through with only three hearts (it should have been level 2 or 3) and the fact that pots don't give you hearts or coins is annoying.

I admit I'm having fun playing this quest despite the annoyances. I'm not sure if I will finish it but overall it's not a bad play.
 

Deedee  
Rating: 5/5

Posted 13 January 2015 - 07:08 PM
Absolutely amazing. Not sure why more people are reviewing. You should add more to the quest, I was dissapointed when the experience ended, even though it was close to 50 hours long. Great make!
 

Shosci  
Rating: 5/5

Edited 23 July 2014 - 08:43 PM
Good quest. Long, but sour. Good level design and I liked the story. Worth a play for those who want an invigorating , funny, but challenging quest.
 

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