I'm giving this a 5, as it does well what a demo should do in my mind. It also has a lot of potential.
I have DMed you most of my finds, now let me offer some of my personal thoughts.
I think it is a very solid start, the quest makes me want to explore the overworld and play the quest.
There are some issues of things being cramped, but it's not as bad as many quests I've played. And sometimes the traps are placed with barely any room to pass by.
There is a room in level 4 where you emerge from a staircase to 4 shooters and a lot of enemies. I would lessen the number of enemies on that screen and/or shooters.
To be fair, I did go into and beat level 4 without the white sword though.
Another thought. The dungeons themselves are decent, but they feel kind of close together to me. I wouldn't say change anything in this quest, but maybe take that into consideration in the future.
Lastly, I recommend doing something between dungeons. Like how the Oracle games have some story/quest line between dungeons, I think this quest could benefit from things like that.
Good luck, regardless of how much of this you go with, I will most likely play it. Solid start.
The Legend of Zelda: Sealed Power
Created by
Kivitoe