v3.0
This demo has little extra gameplay, but a few key changes.
The tall grass in the first temple is now harder to walk through. Be careful when fighting enemies.
I've added a small island, with a hungry resident. If you've collected all the food from the first island, they'll teach you "how the game works".
You can no longer save your game whenever you want, meaning you need to use the Saving Stones from now on. A stone has been added to the first island to accommodate this. I've done this for two reasons:
As the game goes on the number of choices you face will increase, and this minimises players making a choice, saving, then regretting it a few minutes later.
This will also stop people from saving immediately before making some choices, which defeats the point of some decisions being difficult.