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Project Storm

Overview Feature Quest
Creator: Mani Kanina Genre: Miniquest Added: 06 Sep 2020 Updated: 11 Sep 2020 ZC Version: 2.50.2 Downloads: 265 Rating[?]: Rating: 4.33/5 (2 ratings) Download Quest
(6.23 MB)
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Description
This is an exploration focused quest that was produced back in 2016 but remains not quite complete. It's completely beatable from start to finish, but some of the extra content that I want in it had to be cut and blocked off. It was heavily inspired by A Tribute to Yeto's Quest back when that came out.
Of note: Not all of the post game material I wanted to put into this quest is in it, as such, the areas that were tied to that are blocked off with literal road blocks and signs, should be obvious what those places are.

Expect an hour or two long adventure to see the ending, then a little bit of postgame stuff if you so choose to take part in that.


Other Features:
  • Dynamic weather that changes based on time.
  • Lots of music variation.
  • A dungeon or two to beat.
  • References to other quests.
  • #Moosh approved (maybe (probably not))
This quest uses enhanced music, which you will need to download!:

Music Pack 1
Music Pack 2

Update notes:
11-9-2020:
Fixed a string playing when it shouldn't on a certain screen in a very unlikely scenario.
Increased the power of one of the items by a very tiny margin.
Story
You play as Festenia Breeze a traveler, and the main character from Ruins of Myths, as her desires for exploring the world and it's secrets brings her to a new land.

There isn't much plot to speak of, but the places you go to have some history that you might get a glimpse of.
Tips & Cheats
Here's a selection of tips and hints that could home in handy on your journey:
  • You're essentially never forced to go through a fully dark room without a proper light source.
  • If you die you go back to the last time you saved, so save often!
  • Lots of tiny details as well as NPC dialogue in the quest has some value, though not all of it. So it might be worthwhile to try and remember things.
  • It's impossible as far as I know to permanently get yourself stuck in this quest.
  • You don't need to guess any maze paths!
  • The goal of the game is to obtain a specific Mcguffin, once found the game is completed and will save and end. (You can continue if you wish to see more)
  • Tiny cave, little hidden, may or may not exist.
  • If you don't make any headway and don't have a good time, it is my recommendation that you drop the quest, probably isn't for you.
Credits
The EzGBZ tileset.
Dimi: for coding a boss.
Avaro: for providing some additional coding work on a boss I did.
Moosh: Scripting and other.
TheBlueTophat: for providing a rough dungeon draft.
Saffith: Scripts.
TheOnlyOne: For inspiring this.
Bunnies: Very petable, much fluff.