Reviews
xanadude
Posted 26 June 2014 - 06:17 PM
This is a fairly good tile set. While I gave it a 4, it still has a few issues.
One is the lack of tiles for dungeons. While there is a plethera of tiles, the main dungeon tiles are very few.
Another is the Link with shield tiles. While a simple fix, it still would have been nice.
Other than that, this is perfect for the main quest I want to make. Great work!
One is the lack of tiles for dungeons. While there is a plethera of tiles, the main dungeon tiles are very few.
Another is the Link with shield tiles. While a simple fix, it still would have been nice.
Other than that, this is perfect for the main quest I want to make. Great work!
Evan20000
Edited 25 June 2014 - 12:47 AM
Wow, those are some pretty graphics.
Unfortunately there's a couple largish issues keeping me from giving this a full 5. The first and biggest one being the lack of Link tiles with shields (despite there being a section for them, which doesn't have any). This is a pretty serious issue given how large a role the shield (even small) often plays in quests. The second thing that is an issue for me is the lack of functional organization in the combo lists. You have locks that turn into more locks when they're opened in several places. Then we move on to the dungeon support. Now while the overworld is lovely and handled very well, it seems like the dungeon section is left in the dust. There's a few cosmetic decorations here and there, but a lot of the nitty gritty functional stuff is either straight ripped from GB or absent in general. Now, speaking of things ripped straight from GB, the enemies are also kind of an issue. I realize this is a WIP so I'm not as hard on this last point, but I still feel it needs to be addressed. Some enemies got fancy new graphical treatments, while others are just straight rips from the GB games. Placing the two side by side looks rather odd in a lot of cases. Despite all of that, this tileset is an amazing work and everyone involved should feel proud of themselves for creating this. I'm sure this will dominate many SotWs and MotMs to come.
4/5.
If these issues get worked out, please let me know so I can give you the full 5/5 you will certainly deserve.
Unfortunately there's a couple largish issues keeping me from giving this a full 5. The first and biggest one being the lack of Link tiles with shields (despite there being a section for them, which doesn't have any). This is a pretty serious issue given how large a role the shield (even small) often plays in quests. The second thing that is an issue for me is the lack of functional organization in the combo lists. You have locks that turn into more locks when they're opened in several places. Then we move on to the dungeon support. Now while the overworld is lovely and handled very well, it seems like the dungeon section is left in the dust. There's a few cosmetic decorations here and there, but a lot of the nitty gritty functional stuff is either straight ripped from GB or absent in general. Now, speaking of things ripped straight from GB, the enemies are also kind of an issue. I realize this is a WIP so I'm not as hard on this last point, but I still feel it needs to be addressed. Some enemies got fancy new graphical treatments, while others are just straight rips from the GB games. Placing the two side by side looks rather odd in a lot of cases. Despite all of that, this tileset is an amazing work and everyone involved should feel proud of themselves for creating this. I'm sure this will dominate many SotWs and MotMs to come.
4/5.
If these issues get worked out, please let me know so I can give you the full 5/5 you will certainly deserve.
- Matthew , Twilight-Prince and The Satellite like this