Changelog for 3.1 (All Changes by FireSeraphim):
-Overhauled several palletes, including CSet 0 and 1 (at the unfornate loss of some of the other OW Palletes)
-Included new sprites for the Octorocks (the old sprites are still available off to the side of the new ones)
-Included a new Death animation (The old one are still available in the quest file)
-Fixed several combo errors across all the dungeon tile
-Included sound effects from ALTTP and BS Zelda replacing the Default SFXs
-Added Mr Z's Forest overhang from from his "Fantasic Foliage" tile submission.
-Added and reshaded my "GB Mountains Take 2" tiles to replace the old mountain tiles from 2013 
-Added FireSeraphim's semi-custom ALTTP Eastern Palace Entrance, which he frankensprited himself.
-Added semi-custom Pit tiles for the overworld.
-Added several other tiles.
-Fixed the "Glow in the Dark" Overworld Flowers.
-Replaced the old Link with a "Two Toned" variant 
-Replaced the Old Grass with some new grass.

Changelog for 2.7 (All changes by FireSeraphim, with the exception of Goriya fixing Link's tiles.):
-Added Missing Combos
-Added Five new dungeon tilepacks.
-Readded missing z3 House doors.
-Fixed Several pre-existing tiles.
-Fixed some sprite errors with the Zora
-Fixed the sprite errors with the quarter hearts.
-Fixed the Global Subscreen
-Fixed the Slash Tiles for all the swords
-Added 6 new overworld palettes.
-Spring Palette fixed.
-Overworld CSet 9 changed to make some sprites work better.

Changelog for 2.4 (All fixes by Goriya):
-Forgot to set the Link Tile Modifiers for Link's shields, should be fixed now.

Changelog for 2.3:
-Items set up
-doorsets set up
-misc graphical elements set up
-Properly set up base subscreens
-Reorganized and fixed some of the items.
-Set up Item Icons. Except Kill All Enemies and Misc 1 and 2.

Changelog for 2.1:
-got some of the items set up. Still not done though (got distracted by terraria)

Changelog for 1.7:
-Overhauled the dungeon palletes and added a new overworld pallete. (The Cave and Passage Palletes still need to be overhauled though)
-Added two new palletes: Ice (BS Zelda Tileset 3.1 Ice Dungeon Pallete) and World of Ruin (Final Fantasy Six WOR Overworld Pallete)
-Finally got all the tiles comboed (The Door Sets still need to be set up.)

Changelog for 1.3:
-Reorganized the items tiles (Items still need to be re-setup)
-Link has been setup to use his new tiles instead of the ones on page 0
-Fixed some shading issues on the Cypress Tree and the Cypress Tree bunching
-Got more comboes set up
-Fixed some small shading issues I overlook on Link's sprite
-Got the enemy tiles and enemies properly setup, I think. (You may need to test the gleeocks)