BtjCraft's 5th Quest Secrets and Bios

This document includes the overworld secrets and the bios for the (30) new enemies. Use this to your advantage!

Secrets:
1. If you get bombs(L2 Octoroks, L2 Moblins, and L2 Lynels have a 12% chance of dropping these) you can blow up these walls:
 1a. Screen 76(west of the starting screen), fourth combo from the left for 30 rupees.
 1b. Screen 7D(6 screens east from the starting screen), eigth combo from the right for 80 rupees.
 1c. Screen 50(the graveyard screen without any graves), second combo from the staircase for -20 rupees(this is here so you know NOT to be bomb here).
 1d. Screen 42(the pool with no fairy), right combo in the middle combos for Level 7(memorize this for later).
 1e. Screen 33(the screen with white armos), third combo from the left of the left staircase for -20 rupees.
 1f. Screen 35(3 screens south of Spectacle Rock), third combo from the right for a shop(Magic Shield: 90; Bait: 100; Heart: 10).
 1g. Screen 27(5 screens north of the starting screen), second combo from the left of the river for -20 rupees.
 1h. Screen 2B(the north-east screen of the desert), eigth combo from the left for a gambling room.
 1i. Screen 15(south of Spectacle Rock), fourth combo from the right for a red potion or a heart container.
 1j. Screen 17(3 screens east of the waterfall), fourth combo from the right for more bombs(for 80 rupees), but a stepladder is required to reach it.
 1k. Screen 00(the north-west screen of the overworld), in front of the staircase for a Magic Sword(this requires 12 hearts for use).
 1l. Screen 02(3 screens east of Spectacle Rock), fourth combo from the right of the staircase for -20 rupees.
2. The Red Candle waits in screen 24(same location as the bracelet in the 1st quest) under the top-right armos. You can burn these bushes:
 2a. Screen 72(south-east of the forest maze), west most tree in middle row of combos for the same shop in 2f.
 2b. Screen 73(4 screens west of the starting screen), the lone tree in the middle for -10 rupees.
 2c. Screen 78(east of the starting screen), fourth tree from the right at the bottom for -10 rupees.
 2d. Screen 61(the forest maze), bottom-right tree in the top-left tree reigon for Level 2.
 2e. Screen 62(east of the forest maze), the only tree in the middle row of combos for a gambling room.
 2f. Screen 69(8 screens east of the forest maze), the tree second from the top and third from the left for a potion shop.
 2g. Screen 6A(9 screens east of the forest maze), the fifth tree from the left at the bottom for 60 rupees.
 2h. Screen 6C(11 screens east of the forest maze), the tree seventh from the left and third from the bottom for 50 rupees.
 2i. Screen 6D(the same location as Level 8 in the 1st quest), the same tree that is burned to uncover Level 8 in the 1st quest for Level 5.
 2j. Screen 6E(13 screens east of the forest maze), the middle tree in the top triplet of trees for -10 rupees.
 2k. Screen 51(north of the forest maze), the tree second from the left at the top of the group of the eight trees for a message: DEATH WILL TEST YOUR SKILLS; DO YOUR BEST, AND YOU WILL CHEAT IT. There is no secret to this message.
 2l. Screen 53(south of the western fairy pool), the tree second from the left in the middle row for 20 rupees.
 2m. Screen 58(east and 2 screens north of the starting screen), the second tree from the right in the middle row for -10 rupees.
 2n. Screen 5D(north of the location of Level 8 in the 1st quest), the tree fourth from the top and eigth from the left for a red potion or a heart container.
 2o. Screen 46(3 screens east of the western fairy pool), the tree fourth from the right and fourth from the bottom for the same shop in 2f.
 2p. Screen 4B(8 screens east of the western fairy pool), the third tree from the left in the middle row for -10 rupees.
 2q. Screen 4D(2 screens north of the location of Level 8 in the 1st quest), the right tree in the middle row for a potion shop.
 2r. Screen 38(west of the eastern fairy pool), the top of the two lone trees for a message: THE SECRETS ARE MOSTLY IN FAMILIAR LOCATIONS. There is no secret to this message.
 2s. Screen 3D(4 screens east of the eastern fairy pool), the tree second from the top and third from the left for 100 rupees.
3. When you get the whistle from Level 5, you can use it in these screens:
 3a. Screen 7A(3 screens east of the starting screen), the staircase leads to a potion shop.
 3b. Screen 55(5 screens south of Spectacle Rock), the staircase leads to a potion shop.
 3c. Screen 48(5 screens east of the western fairy pool), the staircase leads to a red potion or heart container room.
 3d. Screen 30(9 screens west of the eastern fairy pool), the staircase leads to the entrance of Level 8.
 3e. Screen 3B(2 screens east of the eastern fairy pool), the staircase leads to a potion shop.
 3f. Screen 08(3 screens east of Spectacle Rock), the staircase leads to a gambling room.
4. Other notable locations include:
 4a. Screen 70(the south-west screen of the overworld), the cave leads to the entrance to Level 6.
 4b. Screen 74(3 screens west of the starting screen), the entrance to Level 1.
 4c. Screen 75(2 screens west of the starting screen), the cave holds the message: A NEW MYSTERIOUS BLUE FLAME WILL MULTIPLY IF YOU PROVOKE IT. This means that a certain new enemy will multiply if you hit it.
 4d. Screen 43(12 screens west of the lone heart container), this screen holds the western fairy pool.
 4e. Screen 45(the same location as Level 4 in the 1st quest), there is a red potion or a heart container available(but a raft is required).
 4f. Screen 4F(12 screens east of the western fairy pool), there is a heart container that is only obtainable with both a stepladder and a raft.
 4g. Screen 37(4 screens north of the starting screen), there is the entrance to Level 3.
 4h. Screen 39(2 screens east of the same location as Level 1 in the 1st quest), this screen holds the eastern fairy pool.
 4i. Screen 3C(the same location as Level 2 in the 1st quest), in the cave for this message: THE SECRET IS IN THE MAZE. This indicates that one of the dungeons is hidden inside the forest maze(which is Level 2).
 4j. Screen 22(the same location as Level 6 in the 1st quest), in the cave for this message: THE EAGLE BUG IS FOUND IN DUNGEONS 3 AND 6. This means that in both the beggining of Level 3 and Level 6, the locked door in the first screen will unlock itself upon leaving the dungeon, and going back in before going into another screen.
 4k. Screen 2F(2 screens north of the lone heart container), there is the entrance to Level 4(but a raft is required).
 4l. Screen 1B(east of the waterfall), this is the mountain screen, head towards the north four times to move on.
 4n. Screen 0A(the same location as the White Sword in the 1st quest), the letter waits in the cave.
 4o. Screen 0B(north-east of the waterfall), the entrance to Level 9, the screen was designed to trick people into thinking that they're still on the same screen.
 4p. Screen 0E(the same location as the letter in the 1st quest), the White Sword waits in the cave, you need 5 heart containers to claim it.
 4q. Screen 0F(the north-east screen of the overworld), in the cave for this message: THE RAFT AND STEPLADDER WILL WIN A HEART LOST AT SEA. This indicates that a raft and a stepladder is required to retrieve the heart container from step 4f.

***NOTE ABOUT LEVEL 9***
A group of rooms(the group starts with a room with 10 L1 Darknuts) have pushable blocks that open up staircases that lead to a "prerandomized" room within that group(it's not truly randomized, it's just set up so there is no sequence of which staircase leads where). Only two staircases lead to the ninth room of the group: the one with the boss key. If you don't want to mess with the staircases, use the keys you have remaining or the Magic Key(if you have it) to go through the locked rooms.

New Enemy Bios:

Name: Bubble (Item, Temporary Disabling)
ID: 117
Speed: 100
Special: Temporary Item Jinx
CSet: 9 (Varies)

Name: Darknut (Splitting)
ID: 92
HP: 40
Damage: 12
Speed: 85
Special: Split (Darknut (L2, Splitting); 2)
CSet: 10 (Light Green)

Name: Darknut (L2, Splitting)
ID: 177
HP: 16
Damage: 8
Speed: 67
Special: Split (Darknut (L1); 2)
CSet: 7 (Blue)

Name: Gohma (L3)
ID: 121
HP: 24
Damage: 8
Weapon Damage: 8
Weapon: Fireball (Rising)
Special: 3 Shots
CSet: 10 (Light Green)

Name: Goriya (L3)
ID: 136
HP: 18
Damage: 8
Weapon Damage: 8
Speed: 75
Weapon: Boomerang
Special: 1 (Fast)
CSet: 10 (Light Green)

Name: Goriya (L4)
ID: 185
HP: 24
Damage: 12
Weapon Damage: 12
Speed: 100
Weapon: Boomerang
Special: 1 (Fast)
CSet: 11 (Purple)

Name: Leever (L3)
ID: 137
HP: 16
Damage: 8
Speed: 300
Special: Link's Path + Special
CSet: 10 (Green)

Name: Manhandla (L2)
ID: 94
HP: 8
Damage: 8
Weapon Damage: 8
Speed: 67
Weapon: Fireball
Special: 2x2 (8 Heads)
CSet: 8 (Red)

Name: Stalfos (L3)
ID: 120
HP: 16
Damage: 8
Weapon Damage: 16
Speed: 100
Weapon: Sword
Special: 4 Shots
CSet: 10 (Light Green)

Name: Summoner
ID: 152
HP: 16
Walk Style: Teleport
Summons: Fire (Infinite Split)
Summon Type: Summon
Teleport Delay: 42
CSet: 11 (Purple)

Name: Wizzrobe (Mirror)
ID: 113
HP: 40
Damage: 8
Weapon Damage: 8
Speed: 90
Weapon: Magic
Special: (Almost) Invincible
CSet: 9 (Varies)

Name: Fire (Infinite Split)
ID: 178
HP: 2
Damage: 2
Special: Split (Fire (Infinite Split); 4)
CSet: 7 (Blue)

Name: Fire (Invincible)
ID: 192
Damage: 2
Special: Invincible
CSet: 0 (White & Gray)

Name: Gibdo (L1)
ID: 188
HP: 8
Damage: 4
Speed: 50
CSet: 8 (Red)

Name: Gibdo (L3)
ID: 189
HP: 24
Damage: 12
Speed: 128
CSet: 10 (Light Green)

Name: Gleeok (Fire, 2 Heads)
ID: 110
HP: 30
Damage: 4
Weapon Damage: 4
Weapon: Flame
Special: Breath
CSet: 13 (Red)

Name: Gleeok (Fire, 4 Heads)
ID: 112
HP: 30
Damage: 4
Weapon Damage: 4
Weapon: Flame
Special: Breath
CSet: 13 (Red)

Name: Gohma (L2, 3 Shot)
ID: 181
HP: 12
Damage: 8
Weapon Damage: 4
Weapon: Fireball (Rising)
Special: 3 Shot
CSet: 2 (Varies)

Name: Like Like (Rupees)
ID: 180
HP: 18
Damage: 4
Speed: 50
Special: Eat (Rupees)
CSet: 7 (Blue)

Name: Wall Master (Fast)
ID: 190
HP: 2
Damage: 2
Speed: 80
CSet: 10 (Light Green)

Name: Wall Master (Slow)
ID: 191
HP: 8
Damage: 2
Speed: 20
CSet: 8 (Red)

Name: Aquamentus (L2)
ID: 196&197
HP: 48
Damage: 24
Weapon Damage: 24
Weapon: Fireball (Rising)
CSet: 11 (Purple)

Name: Gel (L2, Normal)
ID: 161
HP: 4
Damage: 4
Weapon Damage: 4
Weapon: Fire Trail
Speed: 100
CSet: 8 (Red)

Name: Gel (L2, Tribble)
ID: 163
HP: 4
Damage: 4
Weapon Damage: 4
Weapon: Fire Trail
Speed: 100
Special: Tribble
CSet: 8 (Red)

Name: Patra (L2)
ID: 104
HP: 44
Damage: 8
Weapon Damage: 8
Weapon: Fireball
Special: 8 Outer Eyes; 8 Inner Eyes; 18 Eyes' HP
CSet: 7 (Blue)

Name: Pols Voice (Magic)
ID: 170
HP: 20
Damage: 8
Speed: 100
Special: OHKO to Magic
CSet: 7 (Blue)

Name: Stalfos (L4)
ID: 186
HP: 32
Damage: 8
Weapon Damage: 16
Weapon: Sword
Speed: 128
Special: 4 Shot
CSet: 11 (Purple)

Name: Wall Master (Light Speed)
ID: 193
HP: 2
Damage: 2
Speed: 200
CSet: 11 (Purple)

Name: Zol (L2, Normal)
ID: 161
HP: 8
Damage: 8
Weapon Damage: 8
Weapon: Fire Trail
Speed: 40
CSet: 8 (Red)

Name: Zol (L2, Tribble)
ID: 163
HP: 8
Damage: 8
Weapon Damage: 8
Weapon: Fire Trail
Speed: 40
Special: Tribble
CSet: 8 (Red)