import "std.zh"
const int CR_HP_DISPLAY = 7;//set current life mirror to script 1, can be modified if needed
const int CR_MAX_HP_DISPLAY = 8;//Set max life mirror counter to script 2, can be modified if needed
const int CR_MP_DISPLAY = 9;//set current magic mirror to script 3, can be modified if needed
const int CR_MAX_MP_DISPLAY = 10;//set current magic max mirror counter to script 4, can be modified if needed
//create 4 counters on passive subscreen using script 1, 2, 3, and 4 (or chosen slots) where desired
global script Active
{
void run()
{
while(true)
{
//section may also contain other global script stuff as normal
UpdateDisplayCounters();
Waitdraw();
Waitframe();
}
}
}
void UpdateDisplayCounters()
{
Game->Counter[CR_HP_DISPLAY] = Link->HP;
Game->Counter[CR_MAX_HP_DISPLAY] = Link->MaxHP;
Game->Counter[CR_MP_DISPLAY] = Link->MP;
Game->Counter[CR_MAX_MP_DISPLAY] = Link->MaxMP;
}