import "std.zh"
const int LinkDrownSFX = 0; //Replace this number with the Sound Effect number for drowning
global script Slot2{
void run(){
bool LinkHasDrowned = false;
while(true){
if ( LinkHasDrowned == true && Link->Action != LA_DROWNING )
LinkHasDrowned = false;
if( Link->Action == LA_DROWNING && LinkHasDrowned == false){
LinkHasDrowned = true;
Game->PlaySound(LinkDrownSFX);
}
Waitframe();
}
}
}