Nine Tials 
by obake-san
No Repeating Patterns

This was a set of extra tiles used in my quest "The Nine Villages" (as part of its v0.98 update in early 2025). I took the existing background tiles that made repeating patterns, and made variations. I just got tired of seeing the same grid of grass on screen after screen, and same with the rock walls and the sand. For example, the common grass tile is now nine different tiles, each with the blades of grass a little different. It's enough to fill a screen with grass and have no repeating pattern. These were made to be very easy to load if you are using Radien's BS Tileset, or a variant of it. They should be easy to load into other tilesets as well.

Variations on BS tiles:
Dirt, rocks, sand, grass, tall grass, tiled cave floor, ladder, flowers, walls, shoreline, beach, shrubs, lava, houses in more colors.

New tiles:
House (one new type), town well, swamp reeds (cuttable), tree fruit (apples lemons), berry bushes, fallen leaves, blown sand piles (desert town), water waves.



Aside from a qst file for an example on how to do certain layering, I included two sets of images:

CS 0
This set is with the colorset equal to 0. With the BS Tileset, set your CS to 0 before you load the image, and it should get the colors set up the right way.

Color
These images are how the tiles are meant to look. These might be easier to load if you're using a different tileset, and can be used to fix the colors.


Yes, it's a mis-spelling of the legendary japanese nine tails fox, that would be pronounced like tiles.