Demo Quest Collection Changelog

Demo Quest ZX:

Version 4.54

1.  Textboxes added for all dialog, including dmap intros, boss dialogs, and text strings
2.  New Subscreen added and A/B now functional.
3.  Jer's staircases are all restored, albeit in a new way
4.  Some minor bugfixes and a few script changes to a few bosses.
5.  Gleeok 40 header explained, same with the ultimaate Fire Gleeok.
6.  Rerolls in for useless items.

Version 4.55

7.  Zelda rescue flag out, play as Zelda once you get her.
8.  Fixed text bug in character switcher.
9.  dmapintro script fixed (thanks Emily)
10.  Spawn Flags all added
11.  40-headed Gleeok changed to three individual 6-headed Fire Gleeoks

Version 4.56

12.  Trids in boss rooms except for bubbles should no longer appear (though kill all bosses is still on)
13.  Added rooms in Pandaemonium to bring room count to 61 (62 is cheat code)
14.  Slash Changer added.

Version 4.90:

15.  RELEASE CANDIDATE 1!


Version 4.91

1,  Fixed the very, very nasty Gohma freeze (thank you Emily and DeeDee)
2.  Buffed the Level 3 boss so you can't one-shot the second form (don't worry, can still two-shot it)

Demo Quest SP:

Version 4.53.1

1.  Fresh recompile of scripts

Demo Quest EX:

Version 3.02

1.  Changed numbering system to more standard numbering system (Version 2 was the 1.92 version)

Demo Quest Jer:

1.  Reverted the module ending so it's back to normal