Righto, haven't commented for a while... so here we go.
Hergiswi: Nothing terribly eye-catching, and personally i don't like the gameboy colours. The tan subscreen background is hideous and the map looks a little weak, much too... boring. Add a border or something, try to spice it up a bit.
Shoelace: The mountain and the grass is all a little too square and unnatural for my liking, and I don't think those vines were made to bend like that. You might need to edit those a bit... I don't mind the colours though

IaN: I like it much more than your other Minish cap screenshot, these tiles will probably become more and more common... looks good though. Oh, and... found em


Skateboarder11: ... I have to say, pretty poor use of SD3 tiles, and a pretty boring shot. Half the screenshot is covered by mountain. If you took the time you could've come up with a much more interesting shot.
Gashin: Wow, haven't seen these before, custom tiles? A little too bright for a cavern and the bright blue walls don't really meld into the harsh black enough. Not much room to move, but since you're only fighting keeses i guess it doesnt matter. One thing though... how can there be a shadow beneath the icicles? Surely they're meant to be attatched to the ceiling... yet its as if the light source is above them.

(im just nitpicking)
Ccc: Too much monotany. You definatly need some shadows or overbrush or something because those trees are so repeditive. Apart from that it's not too bad a shot.
Link128: Not bad, glad to see you didn't make the trees symetrical. The clouds a bit redundant, looks like you've just put it there in an attempt to liven up the screen. The blue path looks awful, sorry.
Shashomaru: Simple, yet nice layout, good combonation of different trees and bushes... but it's all the same colour. There needs to be some more... well... colours.
Well thats all of em... and my vote goes to...
IaN, with Gashin a close second for originality. Well done to both of you.