The Deep by Joaish
This was made for the Zquest Classic (ZC) 2.55 Contest, held to celebrate the final release of the newest stable build of ZC. This game was originally made for the non-scripted bracket, meaning everything you see here is made fully in-engine on ZC 2.55, with exactly 0 bytes in the ZScript buffer. You will get to see a plethora of unique gimmicks that would have been previously impossible on older versions of ZC without the use of scripts. This quest was originally made in the last 3 1/2 weeks of the 3 month contest period, though taking into account the extra updates post contest, development time clocks in a little over a month.
A really cool short-mid sized Metroidvania quest. It reminds me of Umbral Cloud in the best ways. It was made in 2.55 without any scripts and really shows off a lot of what the engine can do now. While I wish it had abandoned that scriptless mentality for its final boss fight, it's really impressive and fun overall. I think everyone could do with playing it and realizing what 2.55 is capable of.
I think my little blurb above speaks for itself. I love this quest, I'm impressed by what it can do, and I think everyone involved in quest development should check it out to see what this engine is capable of now.
You can join discussion of the quest in the Discord thread, which can be found here. We encourage casual discussion in the Discord thread and longer thoughts on the quest in the forum thread here.