Screenshot of the Week 63
Posted 07 September 2004 - 05:54 PM
And the nominees are...
Boy, there sure is a lot of water here...
Just a test shot, seeing what I can do with overworld screens.
*THIS* is the reason why you don't screw with large fish.
Everything on this screen is custom, except the rain.
Entrance to the Wind Temple.
Posted 07 September 2004 - 06:13 PM
HL: Hmm, well, I can't really say much. It seems to fit everything it's needed for, so there's not really anything to add. Except, maybe there could be something underwater for more detail.
Ian: Gotta love those borders. Anyway, not much to the shot, could have been better if there were enemies, but whatever. I like the idea of the land bridge, and the setup is good. Nice job.
System: Most of this looks good there's some odd things though. The floor animations would look a lot better if the different directions matched. Might be a bit hard to do, but it would look good. And, the animation going into the door seems odd, there needs to be some sort of border there.
Fire: Umm, those tower tiles were in some set. The main thing I have with this, is that the rain seems a bit.... hard to see. You need to widen it, or choose something like Pure's rain.
Skate: Pretty good setup, but, if possible, try to add something to the wall, whether it be a torch, or something else. That's about all I can think of, except next time take it in ZC.
My vote was for Ian.
Posted 07 September 2004 - 06:35 PM
Hero Link: pretty nice. I like the overall mood and colors of that screen. Looks inviting.
Ian: Probably the best constructed shot of them all. I like the grass tiles, especially, even the gigantic trees work.
System Error: a weird, but really cool-looking screen. What's that thing hanging on the top left for, anyway? Great shot, though. A lot of originality.
FireStorm: Hmm, well, that's the best shot ever, of course.
skateboarder11: Good stuff in that shot, even though it is Pure (except for a few custom tiles I see). I'm not saying I'm prejudiced against Pure, it's just...nevermind.
Well, the tower tiles are not custom, but their colors are, and the same goes for the clouds. And I just picked the rain right out of some set that was in there (I thought it was standard--maybe not?) The main reason I even picked this shot to be in there was I just really like the overall mood of this screen: it is creepy, dark, maybe even a great place for a villain to reside. That is the intent of this screen, and I think the rain adds A LOT to the screen; and the tower is meant to be a little obscured by the rain. Well, the rain maybe is a bit hard to see, but when you are playing on a bigger screen, it is easier to see it closer up.
And for the record, I null voted this particular time, because I felt that was the best thing to do.
Edited by FireStorm, 07 September 2004 - 06:36 PM.
Posted 07 September 2004 - 06:38 PM
Hero Link: I like the way the water goes on the floor that you walk on. Maybe add things under the water for more variety, but it is good. Maybe, change the subscreen because the blue boarders are done a lot. good job.
Ian: This looks amazing. Who knew that this could come out of Zelda Classic. If you want you could add animals on the screen such as birds and rabbits, that would be cool.
System Error: Wow, looks like lord jabu-jabu's belly (I think that is the way you spell it). This really looks good. Really nice custom tiles! You should be dead fish, and flopping fishes everywhere, that would be cool.
FireStorm: I still can't wait for your complete game, it will be awesome. This picture lacks color, however, I think that is how you wanted to set the mood in the picture. And it is dark! Looks like the gameboy games, but as for suggestions... maybe add pilars... but because it is going for the game boy look, this is good.
skateboarder11: This looks good. It says it is the wind temple, but I am not sure how the rest of the level looks but maybe change the color to fit the description. The stairs are pretty cool.
Well I voted for System Error because I just love those tiles. And the way they move, is awesome. Hopefully this is part of a game because I really love to play that.
Posted 07 September 2004 - 06:47 PM
IaN: This is a nice mountain screen. I like how the mountains are setup. The custom maps are cool. Could add more flowers though. The ground looks kinda bland. Of course, there isn't much space, for the those big trees, being in the way. Nothing really to say. Everything seems good to go. Good job, IaN.
System Error: A nice screen. using the old tiles. Looks good. You really worked these tiles. Good animation going there. Good job.
FireStorm: Pretty simple screen, if you ask me. The background looks good. Just a simple screen. But doesn't seem to have any mistakes. Good job, FireStorm.
Skateboarder11: Another simple screen. What is that ladder there for? I see no need for it, unless I need some glasses, and can't see what is going on here. Other than that. Nice screen.
I voted for "IaN". Good job! The rest of you. Don't take anything offensive that I said. It's just for your own good. Good job, everyone!
Posted 07 September 2004 - 06:56 PM
Ian: LTM practically stole my words.
System Error: You've gotten a LOT better at drawing. No flaws I can see...
FireStorm: Basic tower screen... :\
Skateboarder11: This is actually not pure... it's LTTD5's set. And the ladder was just an extra I wanted to add. :\ Does everything need a reason?
I null voted.
Posted 07 September 2004 - 07:06 PM
Posted 07 September 2004 - 07:44 PM
Ian: Solid screen. Nice mountains, cool effect, great borders. Overall, excellent.
System: Very interesting screen. Very creative. Nice job overall. But, what I like most is...the dancing pointer!!!!
FireStorm: Dull screen, IMO. Still, eirily evilish, but colors are just poor.
SkateBoarder: Nice layout, but nothing else. I wonder if Link can jump down from there...?
So, you might've guessed it (or not); I picked Ian.
Posted 07 September 2004 - 08:07 PM
I liked the other shots as well, great stuff, again.
Posted 07 September 2004 - 08:12 PM
Hero Link: A generic dungeon shot. I don't like your choice of palette though, it just kinda clashes with the dungeon walls, you know what I mean? Also, the water looks slightly odd in some places, specifically above the ground.
Ian: "Test shot" my ass. It looks great! Bonus points for making Link actually do something in the shot, rather than just standing. Nice use of the LTTP mountains and rocks.
Firestorm: That's just the GB Tileset. Ironically, the rain is the best part of the shot, but it still clashes horribly with the grey. Also, fix the sky's color behind the fortress.
skateboarder11: Neat. That "flattened block" looks promising. And those stairs look pretty damn fine too.
I null voted.
Posted 07 September 2004 - 11:33 PM
Hero Link: Ok, I know this is one of my more boring shots, and it is very lame looking. There are areas in the Water Temple, where I want to have the ground slightly underwater. I don't know how to show this any better. Please give me suggestions about how to do this. Should I use a darker pallette for the water, or should I make the walls more blue? Any suggestions are welcome. I would like to get some constructive critisism about my screen. If you don't like something, please just tell me, as I would like to make it as good as i possibly could.
Ian: This is a very cool screen. I like the diagonal mountains that you have there. It is a very well construxted screen. Good setup.
System Error: This is a very great shot. I love how the floor moves. Do you have the ground as conveyor belt? Is this inside a large fish or something. You didn't specify where.
FireStorm: Very dark evil looking screen. I am sure that is exactly how you want it. Make sure there is lightning, because that adds to the evilness.
skateboarder11: This is a very good setup for a screen. However, what is the purpose for being able to climb up the center wall there? I don't see the significants of the steps there.
Well, this was fun. I am glad to see SOTW has returned.
Posted 08 September 2004 - 03:58 AM
Posted 08 September 2004 - 06:19 AM
Posted 08 September 2004 - 07:57 AM
9 / 10
Ian - I love the subscreen. The layout of the screen is great and the usage of tiles. I think those rocks on the ground are little too bright, but bonus points for you because Link is doing something else than just standing in the shot!
9 / 10
System Error - Woah! That's better than any Princes screens I've ever seen. Brilliant how those walls... animate and the floor and everything. It's just like in Jabu Jabu's belly! This shot is awesome man!
10+ / 10
FireStorm - Custom?? A...are you sure? That is the GB set! And the shot is quite bland. But I'm sure the rain looks good so a good shot.
7 / 10
Skateboarder 11 - Great screen. Looks really interesting though lacks originality.
8 / 10
Really good shots this week! Especially SE (woah!)
Keep up the good work everyone! It's good to have SOTW back.
Posted 13 September 2004 - 10:21 AM
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