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TLoZ: Link's Rise 2


Somewhat Short on Ideas...

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#1 Mr.ReDead



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Posted 19 November 2018 - 05:03 AM

As titles states, I have run low on ideas for this quest and in the interest of releasing a full finish-able build to everyone, The Triforce dungeon count will be dropped to 6, and most remaining ideas will be placed into mid sized mini-dungeons and the Final Level. I hope this works for you, and I hope that the quest wont lose interest because of this. In the future though, this quest may be updated to have the full 9-Level count with more dungeons and hidden content. Please look forward to the (for now) final product.
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#2 Aevin


    Lucas, the Reluctant

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Posted 19 November 2018 - 12:59 PM

One of the biggest pitfalls I see people fall into is getting too ambitious and committing to a project of a larger scope than their time, energy, and interest will allow. I see no problem with scaling things back if it means that the content that is there will be more dense and interesting, and you'll continue to have fun making it.

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#3 Matthew


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Posted 19 November 2018 - 04:51 PM

I can only speak for myself, but it sounds like a good thing that you're scaling back on the size of the quest. I'd rather play a quest that's smaller with higher quality content than a long quest with less interesting content. Good luck with your project :)

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