I voted Twilight-Prince. The arched doorway looks a bit messy and mismatched, so I'd recommend some work on that, but otherwise I like the subject matter of the shot.
ZeldaPlayer - there are indeed many intricacies of this shot, but that is sort of working against it. I think you have good detail-sense, but there are far too many "subjects" on this screen. By this, I mean in a single screenshot you have worked in waterfalls, cliffs, deserts, a tall tower, and a shrub house. It probably works in-game, but for purposes of presentation in this contest, I'd suggest you present a screen with 1 or 2 subjects (i.e. just the desert and tower, or tower and waterfall, and so on) and frame those as best as you can.
Orithan - The design's solid, the screen looks great. I don't have any critiques on this screenshot. Maybe the screen is too busy and colorful? Honestly, that may be the only thing that kept me from voting here.
Dwiese1998 - actually a very good shot too, looking at this evokes memories of Baldur's Gate in my mind which is a good thing. The one thing that I have issue with this shot is basically the opposite of ZeldaPlayer's shot, in that there isn't really a subject to observe, I suppose. It's a good screenshot all things considered, but I'd say for this contest, there needs to be something in the shot to make it memorable.
Shane - good shot overall, the design's good, but the tree in the middle is not doing you any favors though. Also I don't know if I'm a fan of the lit stairway, it looks less like a stairway, and more like a weird drawing in the dirt.