I'm nearing the end of my first quest, which is being made with (I'm sorry, but I've chosen to stick with) version 2.10.
What I want to do is have a Ganon enemy with "Enemies->Secret" set to warp Link to a different room once defeated. (I'd rather not explain the details further; that's the gist of what I need to do for a custom boss.) However, I don't want this Ganon enemy to die like regular Ganon where he disintegrates and leaves a whole Triforce in his ashes; I don't want the Triforce to appear.
Is this possible by just assigning the Ganon enemy to the screen? Or, will the Triforce still appear even if it's just the enemy (and not the "Ganon" room type)?
Also, will the Ganon enemy still explode into ashes (without the room type set)?