Screenshot of the Week 207
#1
Posted 20 April 2008 - 09:32 PM
After a long walk Link Finly sees Hyrule Castle
CastChaos
And they say nature eliminates stress...
gray0x
It's a swamp. I blame peer pressure.
LostInHyru1e
TriMaster001
The Overlook looks breath-taking today!
#2
Posted 20 April 2008 - 09:44 PM
Billy- The best shot you've ever made. Actually very decent.
CastChaos- Dark, and I can't really tell what's going on.
Gray0x: Very great swamp shot. I love it.
Trimaster- Even though we've seen it before, that shot is amazing.
#3
Posted 20 April 2008 - 09:53 PM
#4
Posted 20 April 2008 - 10:04 PM
Billy: Almost! Just fix the structure and it will dominate!
CC: It just doesn't appeal to me.
gray0x: Did you steal that shot from CC. It looks a lot like a CC shot.
LiH: Don't like the bottom portion snow.
#5
Posted 20 April 2008 - 10:12 PM
slight update to my screen. There's rain btw.
billy ronald
You're improving quite a bit. Throw in some detail on the roof of the castle and make the mountains less straight.
CastChaos
I like it. Try SD3 grass for this area though, I'm sure it wouldn't kill you. =p
ALSO - Use transparant black layers instead of that dark pallet. I can't stand how bright the sprites are.
gray0x
Peer pressure my ass.
LostInHyru1e
It's an ice dungeon!
TriMaster001
It's nice. No comment.
Edited by gray0x, 20 April 2008 - 10:14 PM.
#6
Posted 20 April 2008 - 10:13 PM
CastChaos: Another great shot, but it feels like it's too empty around the (what I presume to be) warp tile. All in all, pretty solid. 8/10.
grayOx: Wonderful shot. The screen design is simple, but the detailing is solid and the overall feel of the screen is quite nice. 8/10.
LostinHyrule: Alright... but most of the screen is dominated by those low walls, making it seem bland and not really all that interesting. 6/10.
TriMaster001: You probably shouldn't be using an old screen for SotW, mate. It's nice, but not really on par with the rest of the stuff this week. 7/10.
It was tough, but I gave my vote to grayOx. However, you should probably bet non-blue swim tiles for Link if you're using different-colored water.
#7
Posted 21 April 2008 - 01:39 AM
I mean, dungeons are so boring compared to overworlds...
But anyway!
Go LiH!
Edited by Joe123, 21 April 2008 - 01:39 AM.
#8
Posted 21 April 2008 - 02:24 AM
CastChaos: Me. Me. Me.
gray0x: The transparent green water makes it really swampy. Also, I didn't expect my big swamp tree to be used such early.
LostInHyru1e: Ah, finally there's rail in an ice dungeon, not only in fire one. Not bad, but I don't have any special feelings.
TriMaster001: I know such a screen was showed some months ago, too... but I don't know what's the differences this time. Still, I love the background and other things are good, too.
Who says my screen is too dark: brighten your monitor or throw it away and buy a new one. Who can't see what's going on: it's beyond monitor issue. See a doctor.
Anyway I won't use a black layer instead of dark palette, rather make use of the advantages of a naturally black palette and be happy that there are no disadvantages of a black layer, since there's not even a black layer.
#9
Posted 21 April 2008 - 02:51 AM
Everyone else; No complaints...Although it'd be nice to see at least one non-zelda shot a week.
...Don't make me start entering again. lol
Edited by Gleeok, 21 April 2008 - 02:51 AM.
#10
Posted 21 April 2008 - 06:17 AM
billy ronald: Samely nice like last time. However, that castle looks like its back was seen... you coul place that circular window like thing on it or something on the blueness.
CastChaos: Me. Me. Me.
gray0x: The transparent green water makes it really swampy. Also, I didn't expect my big swamp tree to be used such early.
LostInHyru1e: Ah, finally there's rail in an ice dungeon, not only in fire one. Not bad, but I don't have any special feelings.
TriMaster001: I know such a screen was showed some months ago, too... but I don't know what's the differences this time. Still, I love the background and other things are good, too.
Who says my screen is too dark: brighten your monitor or throw it away and buy a new one. Who can't see what's going on: it's beyond monitor issue. See a doctor.
Anyway I won't use a black layer instead of dark palette, rather make use of the advantages of a naturally black palette and be happy that there are no disadvantages of a black layer, since there's not even a black layer.
I changed the colors of the gradiant sky
#11
Posted 21 April 2008 - 07:34 AM
#12
Posted 21 April 2008 - 09:52 AM
:<
Edited by Mr. Z, 21 April 2008 - 09:52 AM.
#13
Posted 21 April 2008 - 01:06 PM
And my second choice would've been Gray0x.
#14
Posted 21 April 2008 - 01:06 PM
All standard dor or pure graphics, so i guess it comes down to screen design.
billy: empty water, wierd cloud
chaos: empty, dark, lots of tile error.
gray: objects feel randomly splaced, trees don't match. everything looks just weird.
lih and trimaster: odd perspective issues
nulll'd
Edited by Giggidy, 21 April 2008 - 01:07 PM.
#15
Posted 21 April 2008 - 01:27 PM
Castchaos: Not to bad, I'm very confused by your strange tile use.
Gray0x: I like it, it's a little repetive on the shore, but it sure does look swampy.
LostInHyru1e: Very good dungeon screen, nice usage of the snowy tiles.
TriMaster001: It looks like quite a standard screen, the only showoff is the view and the nice (pokemon?) tree.
Voted for...
Billy Ronald!!!!
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