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Screenshot of the Week 207


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Poll: SotW 207 (61 member(s) have cast votes)

Vote for your favorite screenshot!

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#1 Shoelace

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Posted 20 April 2008 - 08:32 PM

billy ronald
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After a long walk Link Finly sees Hyrule Castle

CastChaos
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And they say nature eliminates stress...

gray0x
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It's a swamp. I blame peer pressure.

LostInHyru1e
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TriMaster001
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The Overlook looks breath-taking today!

#2 LostInHyru1e

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Posted 20 April 2008 - 08:44 PM

Nulled, would've gone for Tri.

Billy- The best shot you've ever made. Actually very decent.

CastChaos- Dark, and I can't really tell what's going on.

Gray0x: Very great swamp shot. I love it.

Trimaster- Even though we've seen it before, that shot is amazing.

#3 Taco Chopper

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Posted 20 April 2008 - 08:53 PM

hmm. another weak SotW in my opinion. but, being indecisive, i'm voting billy's. his is the best out of this week's entries.

#4 Dawnlight

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Posted 20 April 2008 - 09:04 PM

I voted for gray0x.

Billy: Almost! Just fix the structure and it will dominate! icon_smile.gif

CC: It just doesn't appeal to me. icon_shrug.gif

gray0x: Did you steal that shot from CC. It looks a lot like a CC shot.

LiH: Don't like the bottom portion snow.

#5 Aslion

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Posted 20 April 2008 - 09:12 PM

IPB Image
slight update to my screen. There's rain btw.

billy ronald
You're improving quite a bit. Throw in some detail on the roof of the castle and make the mountains less straight.

CastChaos
I like it. Try SD3 grass for this area though, I'm sure it wouldn't kill you. =p
ALSO - Use transparant black layers instead of that dark pallet. I can't stand how bright the sprites are.

gray0x
Peer pressure my ass.

LostInHyru1e
It's an ice dungeon!

TriMaster001
It's nice. No comment.

QUOTE
gray0x: Did you steal that shot from CC? It looks a lot like a CC shot.

QUOTE
I blame peer pressure.

Edited by gray0x, 20 April 2008 - 09:14 PM.


#6 Ebola Zaire

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Posted 20 April 2008 - 09:13 PM

Billy: Good, but I think that you may be overcompensating for your normally straight design. Also, those mountains have grievous height errors that need to be fixed. 7/10.
CastChaos: Another great shot, but it feels like it's too empty around the (what I presume to be) warp tile. All in all, pretty solid. 8/10.
grayOx: Wonderful shot. The screen design is simple, but the detailing is solid and the overall feel of the screen is quite nice. 8/10.
LostinHyrule: Alright... but most of the screen is dominated by those low walls, making it seem bland and not really all that interesting. icon_shrug.gif 6/10.
TriMaster001: You probably shouldn't be using an old screen for SotW, mate. icon_unsettled.gif It's nice, but not really on par with the rest of the stuff this week. 7/10.

It was tough, but I gave my vote to grayOx. However, you should probably bet non-blue swim tiles for Link if you're using different-colored water.

#7 Joe123

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Posted 21 April 2008 - 12:39 AM

I never thought I'd vote for a dungeon shot if I had the option not to.
I mean, dungeons are so boring compared to overworlds...


But anyway!
Go LiH!

Edited by Joe123, 21 April 2008 - 12:39 AM.


#8 CastChaos

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Posted 21 April 2008 - 01:24 AM

billy ronald: Samely nice like last time. However, that castle looks like its back was seen... you coul place that circular window like thing on it or something on the blueness.

CastChaos: Me. Me. Me.

gray0x: The transparent green water makes it really swampy. Also, I didn't expect my big swamp tree to be used such early.

LostInHyru1e: Ah, finally there's rail in an ice dungeon, not only in fire one. Not bad, but I don't have any special feelings.

TriMaster001: I know such a screen was showed some months ago, too... but I don't know what's the differences this time. Still, I love the background and other things are good, too.


Who says my screen is too dark: brighten your monitor or throw it away and buy a new one. Who can't see what's going on: it's beyond monitor issue. See a doctor.
Anyway I won't use a black layer instead of dark palette, rather make use of the advantages of a naturally black palette and be happy that there are no disadvantages of a black layer, since there's not even a black layer.

#9 Gleeok

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Posted 21 April 2008 - 01:51 AM

...Hmm I'm with taco here. All the screens are like dead even, but there was one that stood out a little, so....I voted for billy_ronald. Go billy, Go!!!! FTW11 icon_cool.gif

Everyone else; icon_thumbsup.gif No complaints...Although it'd be nice to see at least one non-zelda shot a week.

...Don't make me start entering again. lol

Edited by Gleeok, 21 April 2008 - 01:51 AM.


#10 Dawnlight

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Posted 21 April 2008 - 05:17 AM

QUOTE(CastChaos @ Apr 21 2008, 02:24 AM) View Post

billy ronald: Samely nice like last time. However, that castle looks like its back was seen... you coul place that circular window like thing on it or something on the blueness.

CastChaos: Me. Me. Me.

gray0x: The transparent green water makes it really swampy. Also, I didn't expect my big swamp tree to be used such early.

LostInHyru1e: Ah, finally there's rail in an ice dungeon, not only in fire one. Not bad, but I don't have any special feelings.

TriMaster001: I know such a screen was showed some months ago, too... but I don't know what's the differences this time. Still, I love the background and other things are good, too.
Who says my screen is too dark: brighten your monitor or throw it away and buy a new one. Who can't see what's going on: it's beyond monitor issue. See a doctor.
Anyway I won't use a black layer instead of dark palette, rather make use of the advantages of a naturally black palette and be happy that there are no disadvantages of a black layer, since there's not even a black layer.


I changed the colors of the gradiant sky

#11 Stray Sheep

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Posted 21 April 2008 - 06:34 AM

I voted gray0x.

#12 Mr. Z

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Posted 21 April 2008 - 08:52 AM

Trimaster's looks an awful lot like a screen I made for Quest for Light:
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:<

Edited by Mr. Z, 21 April 2008 - 08:52 AM.


#13 Titanium Justice

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Posted 21 April 2008 - 12:06 PM

I voted for TM001 this week. icon_smile.gif
And my second choice would've been Gray0x.

#14 Giggidy

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Posted 21 April 2008 - 12:06 PM

nothing too good this weak.

All standard dor or pure graphics, so i guess it comes down to screen design.

billy: empty water, wierd cloud

chaos: empty, dark, lots of tile error.

gray: objects feel randomly splaced, trees don't match. everything looks just weird.

lih and trimaster: odd perspective issues

nulll'd

Edited by Giggidy, 21 April 2008 - 12:07 PM.


#15 Twilight Knight

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Posted 21 April 2008 - 12:27 PM

Billy Ronald: Nice screen, I only dislike the use of the mountains, there are a bit strange shaped.

Castchaos: Not to bad, I'm very confused by your strange tile use.

Gray0x: I like it, it's a little repetive on the shore, but it sure does look swampy.

LostInHyru1e: Very good dungeon screen, nice usage of the snowy tiles.

TriMaster001: It looks like quite a standard screen, the only showoff is the view and the nice (pokemon?) tree.

Voted for...
Billy Ronald!!!!


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