Screenshot of the Week 183
#1
Posted 04 November 2007 - 12:19 PM
ennonfenom
How am I suppose to get up there?
Bowser Blanchette
'Ah, so that's how it works,' Link says to himself.
Xavier
Our currently nameless hero spends some tile admiring a cloud.
Octorockoncrack
No caption provided.
#2
Posted 04 November 2007 - 12:22 PM
#3
Posted 04 November 2007 - 12:24 PM
#4
Posted 04 November 2007 - 12:26 PM
BB: Typical BS dungeon shot, not that much more to it.
Xavier: Love the subscreen but the trees kill it for me, I just hate those trees.
Octorockoncrack: Pretty good BS overworld shot, the only problem is the right side of the screen, 1/4 of a screen with one combo really kills the shot.
Edited by Plissken, 04 November 2007 - 12:27 PM.
#5
Posted 04 November 2007 - 12:30 PM
#6
Posted 04 November 2007 - 12:41 PM
Bowser Blanchette : great BS shot and a good puzzle (tie 2nd)
Xavier: great shot and where did you get those trees (1st)
Octorockoncrack: not bad but it's just a starned BS shot (4th)
#8
Posted 04 November 2007 - 12:44 PM
The Mini Treetop? I've been meaning to add those. I'll do that now, actually.
#9
Posted 04 November 2007 - 01:04 PM
Nice background, as repetitive as much of it is. The tree in the foreground is a good choice, and the ground isn't half bad either. The tip of the branch of the tree shown to the left looks identical to the tree you see entirely. I wonder if you can have several varieties of that same type of tree so as to reduce some repetition. Then that could make for an amazing set of screens.
Bowser Blanchette - 4/10
Nothing special. While it is a success as a functioning screen, it doesn't take any big risks that strive to inspire the viewer.
Xavier - 6/10
A functioning and well put together overworld screen. Not the best in the biz, but worthy as part of an anticipated well made quest or project.
Octorockoncrack - 5/10
A functioning and decently put together overworld screen of its type, although more detail could be added to the grass and ground to spice it up more. I am also not a fan of the large usage of small trees being used as a forest wall, despite it being popular to the original Legend of Zelda. The usage of bushes, large trees, and stones help this shot get a rating up to 5 from me.
My tie breaking vote goes to Xavier as the most appealing of the screenshots for me.
#10
Posted 04 November 2007 - 01:20 PM
ennonfenom - 6/10
Nice background, as repetitive as much of it is. The tree in the foreground is a good choice, and the ground isn't half bad either. The tip of the branch of the tree shown to the left looks identical to the tree you see entirely. I wonder if you can have several varieties of that same type of tree so as to reduce some repetition. Then that could make for an amazing set of screens.
those tile are rops from a game called "popful mail" and thats how they tiles are laid out, but I guess I can edit some and add some variety. That was something I had planned on doing but yet to do
ennonfenom: Great originality, the only problem is the sprite. Link just doesn't match it at all, but regardless *votes*
I am working on that problem as of now!
#11
Posted 04 November 2007 - 01:42 PM
#12
Posted 04 November 2007 - 02:29 PM
#13
Posted 04 November 2007 - 02:47 PM
#15
Posted 04 November 2007 - 03:04 PM
second favorite.
Well sidesrollers are ussualy made in 2.50 so link should have Rocs Cape
Edited by HeavyTitanium, 04 November 2007 - 03:08 PM.
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