Looks like I'm going to be judging each shot individually, then making my vote, this time.
NoeL - BEAUTIFUL PIC. This is the most realistic screenshot I've ever seen! I know I usually provide some contructive criticism with each screenshot, so I'll try to come up with something. Well, the best I can come up with is maybe making the windows look more like glass, but I don't even know if that was intended, or not. Oh yeah, one more thing (I added this after typing up most of the reply): Your symmetry bothers me.
*gets shot*
Blue Link 2007 - I see someone used that old-cartoon style Link portrait sprites. A lot of copying the same image is a little much, though. You have several Triforce emblems and several telepathic box-thingies. So, you kinda overloaded the walls. The torch flames are beautiful, nonetheless.
WindStrike - A lot of green in this screenshot. I don't think the palm trees would work well, though. The rock wall formation just above Link looks a little odd, as well. Otherwise, a nice pic.
Revfan9 - I see that you want the main focus of the picture to be the boss. But, uhh,... where is he? The PureZC logo is a little odd to put in the screenshot, though. Other than that, nice use of Pure (It looks mainly like Pure).
Sharon Daniel - Ooh, nice Game Boy-like screenshot. The texture of the water looks really good from this angle. I even like the player sprite. I do ask for at least one more type of enemy in the screenshot, though. I want to see what some other monsters look like.
Well, I have to say, I kinda have that decision between Sharon Daniel and NoeL. Both are really good in their own way. The textures of the environment really make up for the lack of color, and NoeL's designs are highly detailed. ARRGH!!! I SO WANT TO VOTE FOR BOTH, BUT I CAN'T!!

Ok, I think I'll vote for NoeL, only on the fact that he claimed his sprites were custom. But I'll say this: Sharon Daniel is in a very close second place, IMO.
UPDATE: Oh shoot, SD's sprites were custom, too! *shoots himself for voting for NoeL*
Edited by Animus01, 06 November 2006 - 04:22 PM.