Screenshot of the Week 96
#1
Posted 24 July 2005 - 10:01 AM
Here's Link, on his way through the hills to the Tamaranch Mountain Range.
IaN
Kitsune
Test shot from my new quest's first area.
Shoelace
The last SotW screen of The Hero of Dreams.
zmaster
Temple of the Tides...aka the Wooden Sword minidungeon.
#2
Posted 24 July 2005 - 10:21 AM
Gashin: once again, some excellent BS/TMC mixes.
IaN: Hm... I suppose it's alright. I don't know why I'm not liking this. (the huge enemies, probably...) The tiles are great, though.
Kitsune: Eh, this is kinda like my SOTW42 shot. Nice Tails sprite. however... (I kinda think Gashin made it. )
Shoelace: Pure greatness. (no pun intended ) The design here is absolutely PERFECT.
zmaster: Not SOTW-winning material, but you're off to a very nice start. I like this shot.
I voted for Shoelave.
#3
Posted 24 July 2005 - 10:21 AM
#4
Posted 24 July 2005 - 11:19 AM
IaN: By Golly, it's TMC Images! The extra details are PHENOMINAL though. I can tell by the frames and borders that it's going to be a very dark quest, if finished or played.
Kitsune: The Tails Character is DEFINITELY the highlight of this shot. It looks very, very good. Tree layout is fairly nice too. Add more to the right side of the screen though.
Shoelace: Break out your winter coats, everybody! It's WINTER Time! .. Why Are those trees near the top not covered in snow though? O.O'
zmaster: I really liked this shot. It REALLY conveyed the images of a Temple Of Tides. It honestly amazed me. Colors were perfect. Layout, extravagant. Details? Sure.
#5
Posted 24 July 2005 - 11:51 AM
#6
Posted 24 July 2005 - 12:12 PM
IaN: Awesome MC tiles there, not to mention the subscreen. That's probably one of the best subscreens I've ever seen, great job.
Kitsune: I thought you said something about emulating 32 colors in chat. Anyway, it's pretty good, the sprite really looks nice.
Shoelace: Nice winter screen there, and a really nice variety of tiles.
zmaster: Again, nice variety of tiles, and I like the use of the water tiles in the dungeon.
My vote is swayed between Gashin and IaN, but the subscreen pulls IaN above, so I voted for him.
#7
Posted 24 July 2005 - 12:56 PM
#8
Posted 24 July 2005 - 01:21 PM
#9
Posted 24 July 2005 - 01:27 PM
#10
Posted 24 July 2005 - 01:50 PM
Ian: The sprites are obviously the best thing about this screenshot, but that's not to say that the rest isn't good, either. The general layout of the screen is pleasant, and I'd like to see exactly how you've implement the enemies in ZC. There's only two things I can see that could use improvement, and that's the amount of detail on the dirt (it's pretty much all brown right now), and the stump at the bottom of the screen, ehich looks weird.
Kitsune:Quite a mixed bag here. The left side of the screen is great, the trees are laid out in quite a natural way, and it doesn't come across as too artificial, which is often a problem with Pure overworld tiles. The right hand side lets this screen down though. Aside from the Tails sprite, you've got what looks to me like a great big mass of green. You really should add a few more objects to that area, such as bushes and trees, but don't make it look too random (i.e, if you add bushes, concentrate on one type).
Shoelace: I agree with BH4 here, those trees at the top look a bit out of place. The screen design is very nice, though I'm not usre about the Octoroks in the water.
Zmaster: This really does seem to set the mood for the whole dungeon. I'm a little unsure about the Triforce tiles, but I really like the way you've used those shoreline tiles.
#11
Posted 24 July 2005 - 02:16 PM
#12
Posted 24 July 2005 - 02:21 PM
Hope he doesen't kill me. x_x
I null voted to see if anyone voted for me, but IaN's is the best there IMO. (Damn TMC tiles.. >_>)
#13
Posted 24 July 2005 - 04:06 PM
Hope he doesen't kill me. x_x
I'd kill you because you didn't vote for me, but since you didn't vote for anyone else, I suppose I can let you live... for now
and honestly, I don't mind if you use that sprite. you gave credit to me for making it, so I have no problem with it
#14
Posted 24 July 2005 - 04:24 PM
Gashin: Nice shot you got there. The MC octoroks also help.
IaN: Nice layout & minimap (and more MC tiles) but the sprites seem a little big and those cracks seem out of place.
Shoelace: Lotta detail in that shot. Octoroks walking on frozen water...
me: Stupid colors are messed up. I used those Triforce tiles because they work with the borders. Lastly, the switch, tile on the left, & dead end work with the gimmick of the minidungeon.
Edited by zmaster, 24 July 2005 - 04:25 PM.
#15
Posted 24 July 2005 - 05:44 PM
But IaN's is just a little eplain... But They were close. Everybody else was... so-so...
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