Here you go. Some item warp scripts.
If the item is unique use this script. Set the D values to the dmap and screen you want to warp too and it'll take care of the rest.
CODE
//D0: DMap to warp Link too.
//D1: Screen to warp Link too.
item script Teleport
{
void run(int DMap, int Screen)
{
Link->Warp(DMap, Screen);
}//end run
}//end item
If the item is used multiple times use these scripts. Set the "const int scriptNum" to the number of the script you assign the ffc to and set the "const int instaCombo" to a Auto Side Warp[A] combo. Once you do that add the item script to any item and it'll take care of the rest. No need to set the FFC on the screen. You'll need ffcscript.zh to run this code!
CODE
const int scriptNum = 0;
item script InstawarpItem
{
void run()
{
RunFFCScript(scriptNum, NULL);
}//end run
}//end item
//-----Following is an ffc!------
const int instaCombo = 0;
ffc script InstawarpFFC
{
void run()
{
this->Data = instaCombo;
}//end run
}//end ffc
Not tested. Let me know if there are problems!
Edited by cavthena, 13 October 2012 - 06:05 PM.