Posted 18 July 2011 - 06:05 PM
2.5 Build: 142
This is a completely diferent structured quest than the traditional. You´ll find 4 big dungeons that you can complete independently and in any order. This brings you into a more flexible and variable type of game, where it`s not easy to get stuck. Although, if you´re looking for a quest with a big overworld and a story, don´t get disappointed.
This is also the second version of a quest i made 2 years ago, in which i made several minor and some big changes, besides correcting some mistakes in the last version. Some of these changes include:
-No saving during the game except in the entrances of the dungeons.
-A chapter of introduction to the story.
-A remake of one final boss.
-New secrets spread across the exterior of the castle.
-Use of big bombs in the game.
Link is resting in his house in the woods, when he is suddenly awaken by a shouting. When he goes out to check what it is he finds an injured soldier, that before dying entrusts link into the mission of saving Hyrule Castle and rescuing princess Zelda. But before going to the castle, he must find the 4 triforce pieces that the soldier achieved to hide before Ganondorf´s soldiers trapped him…
The rest of the story you will it find out while you play the quest.
Tips and Cheats:
Try to complete the four dungeons simultaneously, for they are of increasing difficulty. In each one you´ll find 3 items and 4 keys to complete them. If you get stuck, you´re probably missing a bombable wall or a raft path in the dungeon. Try to also find the secrets, like the maps and compasses.
Developers of zeldaclassic and pure tileset
Posted 17 November 2011 - 10:18 AM
Posted 21 November 2011 - 10:19 PM
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