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Zelda: Dawn of Seasons

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levels planning


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#1 Sans

Sans

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Posted 30 November 2017 - 02:17 PM

Alright so ElVis and myself we did planning some dungeons names for our project Dawn of Seasons. Each dungeons could be unlockable in functions of the seasons. Here's the dungeons names list:

Level 1 Eyes Ruins (included in the demo)

Level 2 Hourglass Temple

Level 3 Magma Mines

Level 4 Frozen Library (or crunch)

Level 5 Great Fish Temple

Level 6 Seasons Castle

Level 7 Temporal Tower (or Sky Temple depended)

Level 8 Gerudo's Temple (or Sands Tomb or the Pyramid of Power.)

Level 9 Crisis Castle (on Crisis Valley probably)

(If we add more dungeons on the game:)

Level 10 Toxic Fortress

Level 11 Labyrinth of Death

Level 12 Tower of Riddles

We do planing a Dungeon of Trials but however here'll be only one dungeons of Trials (Dream Shrine) unlocked if you get the Power Bracelets but you have to find all items you'll find on the dungeons or not. here's the list of the obligatory items:


-Power Bracelets

-Ember Seeds

-Roc Feathers

-Magic Kunai

-Magic Book

-Deku Leaf

-Pegasus Seeds

-Zora's Flippers

-Boomerang (not necessary but very usefull)

-Seeds Shooters

-Scent Seeds

 

-Steel Hammer

 

the items you could found if you progress very far.

 

-L2 Shield

 

-Magic Containers

 

-Heart Pieces Container

 

-Light Sword (L2 Sword)

 

-Iron Hammer (L2 hammer)

More infos will giving soon.


Edited by Sans, 30 November 2017 - 02:22 PM.

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