This is a super weird nitpick,
but you know how Link stops on his "first" or "standing" tile with Zelda 3 movement? Is there a way we could get this with BS movement too? Maybe a checkbox? This is something that's always bothered me. I figured it's a super easy script to write, but thinking about it, if it's already in the data for Z3 walking, then maybe it can go to BS movement too?
Edited by Jared, 14 June 2021 - 05:45 PM.