ALttP Guard Dudes
#1
Posted 07 December 2008 - 04:49 PM
That's basically what I want, something that will randomly walk around until you get 4 or 5 tiles away from it, at which point it will charge at you. If you get 7 or 8 tiles away from it, it will go back to randomly walking around. It should take away 1 heart every time it hits you and die in...say 5 hits with the wooden sword? (forget how much damage it does)
Also those annoying bushes that would pop up when you got too close.
They should just sit there until you get within about 3 tiles away from them, then they get up and start walking towards you. If you get 5 tiles away from them, the sit back down. They take away half when they attack a heart and die in one hit.
The guards should wait about a half second before charging.
They both should have a 4 tile normal animation (bush: sitting, guard: walking), 4 tile transition animation and 4 tile charging animation.
If anyone else has done this, could you give me a link or something?
If they haven't, it would be really cool to have these.
One more much easier request, to make an ffc bounce while it moves.
I think I covered everything, if I just get the bounce script...that's cool to.
Thanks!
#2
Posted 07 December 2008 - 04:53 PM
#3
Posted 07 December 2008 - 05:06 PM
Likein WW and OoT'.
The file also included some guards that when you crossed their line of sight, they attacked you like normal enemies... what this guy wants, is to have them walk around like normal enemies, but start homing on you when you get closer.
Right?
#4
Posted 07 December 2008 - 05:13 PM
#5
Posted 07 December 2008 - 05:13 PM
#6
Posted 07 December 2008 - 06:08 PM
Sorry to be harsh but...
#7
Posted 07 December 2008 - 06:11 PM
^Why don't you do it if it's that easy?
Sorry to be harsh but...
Yeah... as he said..
I'm sorry, but it just feels like you're just gathering up posts, as you go along saying "Yeah, Saffith can do that! Ask him!" and such... which really isn't helping much... if he wanted, he COULD just ask one of the scripters... which isn't hard, because the number of them are low... so it's easy to remember em all!
Just letting you know and stuff.
#8
Posted 07 December 2008 - 07:10 PM
#9
Posted 07 December 2008 - 07:29 PM
#10
Posted 07 December 2008 - 08:25 PM
See post#8 for an FFC bounce script. (geez, I wish more people actually looked at that thread.)
Also for the guards' did you want help scripting them, or someone to script them for you? If it's the former I'll be happy to help out.
...now that I think about it, that sounds pretty much like a cross breed between my custom armos and ninja script. I'll have to take a look at the code a little later though...
#11
Posted 08 December 2008 - 12:00 AM
#12
Posted 08 December 2008 - 09:57 AM
#13
Posted 08 December 2008 - 10:12 AM
Well to answer your lucas92. I do not have the time to sit in notepad and do the script because im busy with my quest. And i dont want to give the guy's hopes up. And im not trying to gain posts as that doesnt mean a thing in pureZC. And im just giving him alternatives because the number of scripters is low.
Then how did you learn scripting that quickly? There is low amount of good documentation for Zscript. If I ever learn the more complicated parts, I will make a very big tutorial.
#14
Posted 08 December 2008 - 10:29 AM
For the graphics, pretty much while he's sitting, one of those ML bushes by PrinceMSC and while he's walking, the same but with some kinda' critter thing underneath.
EDIT:
I need a script, or help making it, for an ffc to bounce across the screen, not off the walls. Thanks anyway Gleeok.
Edited by Molten Onyx, 08 December 2008 - 10:32 AM.
#15
Posted 08 December 2008 - 10:42 AM
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